Hahah, oops. I forgot to mention that.... Thanks McKoy ;)

On Mon, 8 Nov 2004 07:48:21 -0500 (EST), Michael McKoy <[EMAIL PROTECTED]> 
wrote:
> Since I know Justin and know he knows HLDS pretty much inside and out..
> I'm going to let you know, he meant srcds :) I was also wondering the same
> thing, because we found that out this weekend playing with Hammer that
> servers would not transfer the little test maps we were making, forcing us
> to upload them to the webserver.
>
>
>
> > I never saw him ask about srcds, did you?
> >
> > ----- Original Message -----
> > From: "Geoffrey Huntley" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Sunday, November 07, 2004 10:08 PM
> > Subject: Re: [hlds_linux] custom map upload?
> >
> >
> >> err no.
> >>
> >> Propigation of custom resources with srcds is disabled.
> >>
> >> As far as I know right now there's no way to transfer maps to a
> >> client.
> >>
> >>
> >> On Sun, 7 Nov 2004 19:02:10 -0500, JustGags <[EMAIL PROTECTED]>
> >> wrote:
> >>> Yeah, the transmission of the .bsp file is automatic. Other files
> >>> such as wad files that the map may require are not though, unless a
> >>> .res file exists in the map directory. Example:
> >>>
> >>> /cstrike/maps/fy_iceworld.bsp requires /cstrike/de_vegas.wad
> >>>
> >>> Your clients will receive fy_iceworld but will drop if they don't
> >>> have this
> >>> de_vegas.wad file because the server doesn't know to transmit it. To
> >>> resolve
> >>> this issue you need to create a .res file. Example:
> >>>
> >>> Create file /cstrike/maps/fy_iceworld.res
> >>> In this file type: de_vegas.wad
> >>>
> >>> Now, the server will know to transmit de_vegas.wad too. An automated
> >>> way to
> >>> generate these .res files is to use ResGen (www.UnitedAdmins.com).
> >>>
> >>>
> >>>
> >>> ----- Original Message -----
> >>> From: "Justin Mitchell" <[EMAIL PROTECTED]>
> >>> To: <[EMAIL PROTECTED]>
> >>> Sent: Sunday, November 07, 2004 6:35 PM
> >>> Subject: [hlds_linux] custom map upload?
> >>>
> >>> > Is there any way to set the server to upload custom maps to
> >>> clients? Right now no client can connect unless they already have
> >>> the map.
> >>> >
> >>> > Justin
> >>> >
> >>> > _______________________________________________
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> >>>
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> >>
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