so basically you cannot run two servers on consecutive ip's.  it would
have to be :27015 and :27017

is that what you mean?

i killed the server on port 27016 (just a private development server)
and then tried to start the cs:s server.

when the cs:s server started, it went to port 27016.... despite all
attempts to force it to 27015.

i ran netstat -an | grep 27015 and the ip that the server is being bound
to does not have anything running on port 27015, and nothing is bound to
27015 all sockets.

just to make sure, i started a cs 1.6 server on the same ip and it was
able to use port 27015.

Christophe Dyzers wrote:
It uses the hostport and the next portnumber for the game.
So if you already use the 27016 it just jumps to 27017 and 27018 for 2
following port numbers

forex

udp        0      0 0.0.0.0:27020
0.0.0.0:*                          32690/srcds_i486
udp   107880      0 0.0.0.0:27021
0.0.0.0:*                          32690/srcds_i486
udp        0      0 0.0.0.0:27005
0.0.0.0:*                          32690/srcds_i486


[EMAIL PROTECTED] wrote:

what happens when u change the port manually ie with command line?

the port-parameter changed from 1.6 to css. this one is for css:
...... +hostport 27015 +maxplayers 16 +map de_dust

martin

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of localhost
Sent: Freitag, 12. November 2004 03:37
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CS:Source server ip change


no matter what i do i can't seem to change the server port.

it starts on port 27107 for some reason, yet i can't find why.

i ran a recursive grep for 27017 and found nothing.  the ip that it is
binding to has another server on it bound to 27016.  i checked to make
sure that nothing was bound to *:27015 as well.


any ideas?

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