No, that's the correct name, they made a final version:
http://www.pcgamemods.com/8555/

Also, like Inspector says, it wasn't compiled with the official sdk
release, as it's noted in "Issues" at the bottom.

Thanks.

On Sun, 14 Nov 2004 13:35:09 -0500, Ray Spaulding <[EMAIL PROTECTED]> wrote:
> You're spelling the mapname wrong bro. It's phys_phun_b5, verify the name of
> the version you have and you should be all set.
>
> Ray S.
>
>
>
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Gilly Cottle
> Sent: Sunday, November 14, 2004 1:05 PM
> To: [EMAIL PROTECTED]
> Subject: [hlds_linux] Segmentation fault: Source server crashes with custom
> maps
>
> When I try to run my CS: Source server with de_dust or any other
> default map, it works great.  But when I try to run a different
> map(phys_phun), the server will crash on startup.  Or, if I start it
> with a default map, and try to change the level to it, it'll crash
> again.
>
> Crash info:
>
> caller:/home/games/hlds2_l# ./srcds_run -debug -game cstrike
> +maxplayers 16 +ip 69.60.111.25 -port 27015 +map phys_phun
> Auto detecting CPU
> Using AMD Optimised binary.
> Enabling debug mode
> Auto-restarting the server on crash
>
> Console initialized.
> Attempted to create unknown entity type event_queue_saveload_proxy!
> Game .dll loaded for "Counter-Strike: Source"
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> maxplayers set to 16
> Network: IP 69.60.111.25, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> free(): invalid pointer 0x45079460!
> Executing dedicated server config file
> ./srcds_run: line 423: 30915 Segmentation fault      (core dumped) $HL_CMD
> Cannot access memory at address 0x44ec4e28
> debug.cmds:1: Error in sourced command file:
> Cannot access memory at address 0xbd4f29c0
> email debug.log to [EMAIL PROTECTED]
> Sun Nov 14 12:59:36 EST 2004: Server restart in 10 seconds
> Sun Nov 14 12:59:38 EST 2004: Server Quit
>
> caller:/home/games/hlds2_l# tail debug.log
> ----------------------------------------------
> CRASH: Sun Nov 14 12:59:35 EST 2004
> Start Line: ./srcds_amd -debug -game cstrike +maxplayers 16 +ip
> 69.60.111.25 -port 27015 +map phys_phun
> Using host libthread_db library "/lib/libthread_db.so.1".
> Core was generated by `./srcds_amd -debug -game cstrike +maxplayers 16
> +ip 69.60.111.25 -port 27015 +m'.
> Program terminated with signal 11, Segmentation fault.
> #0  0x4a1b2a0d in ?? ()
> #0  0x4a1b2a0d in ?? ()
> End of Source crash report
> ----------------------------------------------
> --
> Gilly Cottle
>
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>


--
Gilly Cottle

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