No, that's the correct name, they made a final version: http://www.pcgamemods.com/8555/
Also, like Inspector says, it wasn't compiled with the official sdk release, as it's noted in "Issues" at the bottom. Thanks. On Sun, 14 Nov 2004 13:35:09 -0500, Ray Spaulding <[EMAIL PROTECTED]> wrote: > You're spelling the mapname wrong bro. It's phys_phun_b5, verify the name of > the version you have and you should be all set. > > Ray S. > > > > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Gilly Cottle > Sent: Sunday, November 14, 2004 1:05 PM > To: [EMAIL PROTECTED] > Subject: [hlds_linux] Segmentation fault: Source server crashes with custom > maps > > When I try to run my CS: Source server with de_dust or any other > default map, it works great. But when I try to run a different > map(phys_phun), the server will crash on startup. Or, if I start it > with a default map, and try to change the level to it, it'll crash > again. > > Crash info: > > caller:/home/games/hlds2_l# ./srcds_run -debug -game cstrike > +maxplayers 16 +ip 69.60.111.25 -port 27015 +map phys_phun > Auto detecting CPU > Using AMD Optimised binary. > Enabling debug mode > Auto-restarting the server on crash > > Console initialized. > Attempted to create unknown entity type event_queue_saveload_proxy! > Game .dll loaded for "Counter-Strike: Source" > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > maxplayers set to 16 > Network: IP 69.60.111.25, mode MP, dedicated Yes, ports 27015 SV / 27005 CL > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > free(): invalid pointer 0x45079460! > Executing dedicated server config file > ./srcds_run: line 423: 30915 Segmentation fault (core dumped) $HL_CMD > Cannot access memory at address 0x44ec4e28 > debug.cmds:1: Error in sourced command file: > Cannot access memory at address 0xbd4f29c0 > email debug.log to [EMAIL PROTECTED] > Sun Nov 14 12:59:36 EST 2004: Server restart in 10 seconds > Sun Nov 14 12:59:38 EST 2004: Server Quit > > caller:/home/games/hlds2_l# tail debug.log > ---------------------------------------------- > CRASH: Sun Nov 14 12:59:35 EST 2004 > Start Line: ./srcds_amd -debug -game cstrike +maxplayers 16 +ip > 69.60.111.25 -port 27015 +map phys_phun > Using host libthread_db library "/lib/libthread_db.so.1". > Core was generated by `./srcds_amd -debug -game cstrike +maxplayers 16 > +ip 69.60.111.25 -port 27015 +m'. > Program terminated with signal 11, Segmentation fault. > #0 0x4a1b2a0d in ?? () > #0 0x4a1b2a0d in ?? () > End of Source crash report > ---------------------------------------------- > -- > Gilly Cottle > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Gilly Cottle _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

