Thank you, Philip! Thank you.
export MALLOC_CHECK_=1
Let's me run the game without any further trouble. By not setting it to zero it also continues to report the memory leaks, etc. From the number of error messages it looks like the executables only *barely* work anyway. :)
Cheers Andrew
Philip Lorenz wrote:
FYI this is a glibc issue. The fedora people have implemented changes that will shutdown the executable if an invalid call to free is made. http://thread.gmane.org/gmane.linux.gentoo.devel/22501 Please view that website on how to control this behaviour. I have personally not tested this but downgraded glibc instead but it might be worth a try (and yes same behaviour happened on a 32bit system).
So either: - Valve fixes those nasty free calls to invalid memory locations (I asked for this before) - You downgrade - You try to disable this behaviour by setting the environment variable to 0
Philip
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