You might like to check that it's not a memory leak, they had one of those a while back...
- Bruce "Bahamut" Andrews
Bart King wrote:
Hi,
I've been running a Counter-Strike: Source server on a FreeBSD 4.10-STABLE box (using the Linux emulation) for just over a week now, and I'd noticed srcds crash periodically.
When I noticed it first, it told me to add -debug to the command line, and watch debug.log to see what happened.
Since then, it crashed last night mid-game, and below is the resulting debug.log:
cat debug.log
---------------------------------------------- CRASH: Thu Nov 25 21:13:09 GMT 2004 Start Line: ./srcds_i486 -game cstrike +map de_dust -debug End of Source crash report ----------------------------------------------
How incredibly useful. I suppose that the binary has been compiled NDEBUG or similar.
It only seems to crash at seemingly random intervals, and with log_console set to 1, it doesn't really show any indication as to why it crashes when it does.
My main point was that would this be directly related to the fact that I'm running the server on FreeBSD, via the Linux emulation? Has anyone running srcds had similar behaviour on native Linux?
Apart from this (and some well-known in-game glitches) srcds seems to be fairly reliable.
Cheers,
Bart King
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