You might like to check that it's not a memory leak, they had one of
those a while back...

- Bruce "Bahamut" Andrews



Bart King wrote:

Hi,

I've been running a Counter-Strike: Source server on a FreeBSD 4.10-STABLE
box (using the Linux emulation) for just over a week now, and I'd noticed
srcds crash periodically.

When I noticed it first, it told me to add -debug to the command line, and
watch debug.log to see what happened.

Since then, it crashed last night mid-game, and below is the resulting
debug.log:



cat debug.log


----------------------------------------------
CRASH: Thu Nov 25 21:13:09 GMT 2004
Start Line: ./srcds_i486 -game cstrike +map de_dust -debug
End of Source crash report
----------------------------------------------

How incredibly useful.  I suppose that the binary has been compiled NDEBUG
or similar.

It only seems to crash at seemingly random intervals, and with log_console
set to 1, it doesn't really show any indication as to why it crashes when
it does.

My main point was that would this be directly related to the fact that I'm
running the server on FreeBSD, via the Linux emulation?  Has anyone
running srcds had similar behaviour on native Linux?

Apart from this (and some well-known in-game glitches) srcds seems to be
fairly reliable.

Cheers,

Bart King


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