no, testet the 1.6 cvars - but they aren't "there"... :-(

[EMAIL PROTECTED] schrieb am 01.12.04 19:12:01:
>
> Can we safely assume that the ...
>
> "Source Engine Updates
> - HTTP and non-HTTP map auto downloading functionality"
>
> are identical to the CS 1.6 functionality?
>
> On Tue, 30 Nov 2004 21:04:21 -0800, Alfred Reynolds
> <[EMAIL PROTECTED]> wrote:
> > We have released HL2MP and an update to Counter-Strike: Source.
> >
> > To get hl2mp run hldsupdatetool with "hl2mp" as the game parameter (i.e
> > "hldsupdatetool.exe -command update -game hl2mp" ). The total download
> > size is around 300MB.
> >
> > The update for Counter-Strike: Source is around a 200Mb download (this
> > is to make Counter-Strike: Source compatible with SRC Mods now the SDK
> > has been released). Most of this download size is shared with HL2MP
> > however.
> >
> > The changes for this release are:
> > Half-Life 2: Deathmatch
> > - New multiplayer game featuring physics simulation system
> >
> > Source Engine Updates
> > - HTTP and non-HTTP map auto downloading functionality
> > - Enhanced dedicated server logging capabilities
> > - Various tweaks and fixes
> >
> > - Alfred
> >
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> >
>
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