no, testet the 1.6 cvars - but they aren't "there"... :-( [EMAIL PROTECTED] schrieb am 01.12.04 19:12:01: > > Can we safely assume that the ... > > "Source Engine Updates > - HTTP and non-HTTP map auto downloading functionality" > > are identical to the CS 1.6 functionality? > > On Tue, 30 Nov 2004 21:04:21 -0800, Alfred Reynolds > <[EMAIL PROTECTED]> wrote: > > We have released HL2MP and an update to Counter-Strike: Source. > > > > To get hl2mp run hldsupdatetool with "hl2mp" as the game parameter (i.e > > "hldsupdatetool.exe -command update -game hl2mp" ). The total download > > size is around 300MB. > > > > The update for Counter-Strike: Source is around a 200Mb download (this > > is to make Counter-Strike: Source compatible with SRC Mods now the SDK > > has been released). Most of this download size is shared with HL2MP > > however. > > > > The changes for this release are: > > Half-Life 2: Deathmatch > > - New multiplayer game featuring physics simulation system > > > > Source Engine Updates > > - HTTP and non-HTTP map auto downloading functionality > > - Enhanced dedicated server logging capabilities > > - Various tweaks and fixes > > > > - Alfred > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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