sorry windows server.
----- Original Message ----- From: "Kingsley Foreman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 03, 2004 10:01 AM Subject: Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.
that is odd, cause it is working on my css linux server?
got the apache logs to prove it
[Fri Dec 3 09:29:34 2004] [error] [client 150.101.100.204] File does not exist: /usr/local/www/games/hl2files/cstrike//maps/graphs/fy_dustdm.ain
----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 03, 2004 9:50 AM Subject: RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.
The cvar for the SRC engine is:
sv_downloadurl
I just noticed that the code that makes this cvar is in the client only so it only works on listen servers, we will fix that.
- Alfred
----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ray Spaulding Sent: Thursday, December 02, 2004 3:04 PM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.
I'm coming up with it because it works on all our servers.
sv_urldownload "http://www.DOMAIN.com/cstrike"
just have the files you want available in the original tree format in a folder called cstrike at your domain.
Ray S.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Thursday, December 02, 2004 4:59 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.
Ray Spaulding wrote:
> Use sv_urldownload instead. Which is the proper usage of the cvar.
Where are you coming up with this stuff? That command doesn't work on my linux or win32 server.
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