sorry windows server.

----- Original Message -----
From: "Kingsley Foreman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, December 03, 2004 10:01 AM
Subject: Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.


that is odd, cause it is working on my css linux server?

got the apache logs to prove it


[Fri Dec 3 09:29:34 2004] [error] [client 150.101.100.204] File does not exist: /usr/local/www/games/hl2files/cstrike//maps/graphs/fy_dustdm.ain


----- Original Message ----- From: "Alfred Reynolds" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, December 03, 2004 9:50 AM Subject: RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.


The cvar for the SRC engine is:

sv_downloadurl

I just noticed that the code that makes this cvar is in the client only
so it only works on listen servers, we will fix that.

- Alfred


----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ray Spaulding Sent: Thursday, December 02, 2004 3:04 PM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] HL2MP release, Counter-Strike: Source update.

I'm coming up with it because it works on all our servers.

sv_urldownload "http://www.DOMAIN.com/cstrike";

just have the files you want available in the original tree format in
a folder called cstrike at your domain.

Ray S.


-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely Sent: Thursday, December 02, 2004 4:59 PM To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] HL2MP release, Counter-Strike: Source update.

Ray Spaulding wrote:

> Use sv_urldownload instead. Which is the proper usage of the cvar.

Where are you coming up with this stuff?  That command doesn't work
on my linux or win32 server.

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