i very highly doubt that lol
dos2unix and unix2dos just fix the file's returns. in a binary file it would not help.
even if that did work, i cant picture that ever working. thats like renaming a .dll to .so and running it.
Kennycom wrote:
Wouldn't transferring the file(s) to the Linux box after they were compiled on the windows box then issuing a dos2unix filename command work?
=) ----- Original Message ----- From: "HoundDawg" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, December 30, 2004 1:23 PM Subject: RE: [hlds_linux] Compiling a plugin
Good question, wrong list. I suggest signing up to the HLCoders list and asking there: http://list.valvesoftware.com/mailman/listinfo/hlcoders
I don't compile on linux, so I don't have an answer, but I'm sure there are plenty over on the hlcoders list that do.
- HoundDawg
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of hondaman Sent: Thursday, December 30, 2004 11:28 AM To: [email protected] Subject: [hlds_linux] Compiling a plugin
I am clueless about coding. So forgive me if this sounds... newbish.
We have a guy who has writen a plugin for us. He wrote it in windows. The question is, how do I compile it so that it will run in linux?
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.
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