Sounds good as u say better than nothing really need a way to prevent
settings being changed via rcon i.e. only changed via command line or
config.
This is a more generic solution. I'd suggest an overall solution like:
-restricted_vars <file>
All values specified in said file are loaded then locked and cannot be
altered. Same thing as the base quake engine supported "read only"
vars all this would do is set the value and then mark it as "read only"
so rcon / exec'd configs can not alter them. This is really a required
feature for GSP's in a game engine to prevent customers from either:
1. Breaking things
2. Accessing things they shouldn't
3. Altering things that affect performance.

   Steve / K

----- Original Message -----
From: "Per Lamb�k" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Sunday, January 09, 2005 3:39 PM
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv


I asked Martin Otten about this some time ago, he told me this:

"To start a "lightweight" HLTV server, slave proxy just start srcds but
without loading a map, just add "hltv_connect ip:port". These relay
proxies doesn't load any resources like maps or models, so they are
"cheap" resource wise.

SRC HLTV is naked right now. Once CS:S networking is stable (it already
is quite stable), more and more features will be added. If people use
sv_hltv 1 on their server to record demos, but don't want people to
connect as spectators, they can set 'hltv_maxclients 0'. I will add a a
new command "hltv_relayonly" to allow only other relay proxies to the
master server and not spectators.

So to have HLTV on SRC as it was in HL1, start the server with "sv_hltv
1", "hltv_maxclients 1" and then start another SRCDS without map,
"hltv_connect server:port" and then this second SRCDS is the like the
master proxy in HL1."

I dont think its perfect, but atleast its better than nothing.

Regards
Per Lamb�k
www.HLTV.org


Leif wrote:

But then the Customers need a solution to use their own HLTV Server or
free HLTV Server�s from blank-tv or hltv.org. At the moment it�s
impossible to connect with an HLTV Server to an other Gamerserver,
if the integrated HLTV on the Gamerserver is not running :/



Although those commands are useful, server companies need a way to disable
hltv altogether so customers cant just activate it from rcon or a config
file.





hltv_port doesn't seem to work in the command line.





Gavin Rodgers
(BlueHawk^4u)
4u-servers.co.uk
4u-servers.net (forums)
4u-mobile.co.uk (ringtones logos ..)





-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: 09 January 2005 10:45
To: [email protected]
Subject: Re: [hlds_linux] [srcds] deactivating sv_hltv





Do you mean this?
hltv_stop - stops HLTV broadcasting
hltv_stoprecord - stops recording (even if hltv_autorecord is 1)





If you mean UDP listening on (default) channel 27020, have you tried
"hltv_port 0"? I did not tried yet, but it may work...






cheers,
The Fool






Hi all,

Is there any mean to deactivate the sv_hltv cvar ?

By deactivate, I *don't* mean to set it to 0, because it could be set to 1
by customers.
It should exist a srcds flag like "-nohltv" so that it would not listen at
all.
I hope it will be fixed, as nothing should be enabled instead it is said
so.


Thanks in advance,

--
grosnours
http://www.gameonline.net/






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-- Mit freundlichen Gr��en Leif mailto:[EMAIL PROTECTED]



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