On Wed, 19 Jan 2005, Maarten van der Zwaart wrote: > On Wed, Jan 19, 2005 at 01:02:52PM +0100, kama wrote: > > On Wed, 19 Jan 2005, Maarten van der Zwaart wrote: > > > You may get problems when the steam client updates, if you have 2 steam > > > binaries for the same user. You can copy it safely if you create a new > > > user that will use it. > > > > > > If you don't then only one of the binaries will update, the other will > > > think it is already updated (it will remember it already updated in > > > ~/.steam/ClientRegistry.blob). > > > > No, you are wrong... I update all my servers from the same user... I use > > different directories for each game. Then scp all the changes to the > > actual server running the game. The installation info is located in the > > same directory as the steam client is located and are called > > InstallRecord.blob. > > I'm talking about the steam binary version, not the game data version. > > > ~/.steam/ClientRegistry.blob only hold info about the account and > > contentservers, probably also the info about the steam client. Not the > > installation... > > Perhaps I should have been more clear, the steam client is exactly what > I ment. You will end up with older versions of it in some directories, > if you are not careful.
Doesnt matter, since it will update itself no matter whats in ClienteRegistry.blob. I have not got any issues due to this.. I have 5-6 copies of it in different directories. The only time I remove CR.blob is when it cant connect to the content server. /Bjorn -- <r0ute> whats a folder ? <Despised> directory <r0ute> bloody MS'ism's _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

