On Wed, 19 Jan 2005, Maarten van der Zwaart wrote:

> On Wed, Jan 19, 2005 at 01:02:52PM +0100, kama wrote:
> > On Wed, 19 Jan 2005, Maarten van der Zwaart wrote:
> > > You may get problems when the steam client updates, if you have 2 steam
> > > binaries for the same user. You can copy it safely if you create a new
> > > user that will use it.
> > >
> > > If you don't then only one of the binaries will update, the other will
> > > think it is already updated (it will remember it already updated in
> > > ~/.steam/ClientRegistry.blob).
> >
> > No, you are wrong... I update all my servers from the same user...  I use
> > different directories for each game. Then scp all the changes to the
> > actual server running the game. The installation info is located in the
> > same directory as the steam client is located and are called
> > InstallRecord.blob.
>
> I'm talking about the steam binary version, not the game data version.
>
> > ~/.steam/ClientRegistry.blob only hold info about the account and
> > contentservers, probably also the info about the steam client. Not the
> > installation...
>
> Perhaps I should have been more clear, the steam client is exactly what
> I ment. You will end up with older versions of it in some directories,
> if you are not careful.

Doesnt matter, since it will update itself no matter whats in
ClienteRegistry.blob. I have not got any issues due to this.. I have 5-6
copies of it in different directories. The only time I remove CR.blob is
when it cant connect to the content server.

/Bjorn

--

<r0ute> whats a folder ?
<Despised> directory
<r0ute> bloody MS'ism's


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