If you find a solution, could you be so kind and post it here?
Something like a steamproxy (which has all the content data and direct
only the logindata to the realsteamserver) would be great.
For the clients a little which you can use to enter one or more content
server
ips (the proxy ips).
That would save a lot of bandwith on LAN Partys.

ruwen

On 09.02.2005 at 21:47 Alfred Reynolds <[EMAIL PROTECTED]> wrote:

>You can always contact me directly via the reply email address on this
>message. I will forward this email to our LAN gaming crew.
>
>- Alfred
>
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Kennycom
>Sent: Wednesday, February 09, 2005 9:41 PM
>To: [email protected]
>Cc: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] CSS Client server lookup on a LAN..Alfred?
>
>Alfred is there some way to talk to you in private or can you direct me
>to someone at valve/steam about how we can get something like an
>internal master server setup at the next 2 400man LAN's we will be
>running this year?
>
>With the problems of having a solid internet connection and steam having
>their own auth. problems at our first event we might be foregoing having
>one at the next 2 events.
>
>If we can come to some kind of agreement/setup then I think that
>valve/steam would come out looking good in the eyes of the 400 some odd
>gamers at the events.
>
>
>If anyone wants to see a write-up on our event you can check out the one
>THG did on it....
>
>http://www.tomshardware.com/game/200502051/index.html
>
>SP_Kenny
>
>
>----- Original Message -----
>From: "Alfred Reynolds" <[EMAIL PROTECTED]>
>To: <[email protected]>
>Cc: <[EMAIL PROTECTED]>
>Sent: Monday, February 07, 2005 8:01 PM
>Subject: RE: [hlds_linux] CSS Client server lookup on a LAN..Alfred?
>
>
>> The "LAN" tab uses broadcast Ethernet packets to discover servers
>> using ports 27015 through 27020.
>>
>> - Alfred
>>
>> ----Original Message----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Kennycom
>> Sent: Monday, February 07, 2005 7:04 PM To:
>> [email protected] Cc: [EMAIL PROTECTED]
>> Subject: Re: [hlds_linux] CSS Client server lookup on a LAN..Alfred?
>>
>>> Does anyone have any comments on this?
>>>
>>>
>>> ----- Original Message -----
>>> From: "Kennycom" <[EMAIL PROTECTED]>
>>> To: <[email protected]>
>>> Cc: <[EMAIL PROTECTED]>
>>> Sent: Friday, February 04, 2005 1:02 AM
>>> Subject: [hlds_linux] CSS Client server lookup on a LAN
>>>
>>>
>>> > Hey folks,
>>> >
>>> > Let me start off with what our situation is...
>>> >
>>> > This past weekend we were part of the network/server team at a
>>> > 400man LAN event. One of the small problems we had was not everyone
>
>>> > could see all of the CSS servers that were being hosted. There were
>>> > 14 CSS official servers, 10 of which were tourney. Source was not
>>> > the only game to give us this problem.. But since CSS was one of
>>> > the more played games we are starting with it.
>>> >
>>> > sv_lan was set at 1
>>> >
>>> > We were running a 350+ node private network using the 10.x.x.x
>>> > range with 255.255.0.0 mask
>>> >
>>> > We are working on streamlining the network a bit
>>> >
>>> > We have 2 more of these events to host this year and we would like
>>> > to get a better feel for what the client/server interaction is for
>>> > network lookup/announce.
>>> >
>>> > Does setting the sv_lan 1 not only remove the server/client auth
>>> > but make it so that the above network setup is out of the question?
>>> >
>>> > Would using sv_lan 0 with the auth ports for the server blocked
>>> > work? We have limited internet bandwidth for these events, and
>>> > unfortunately steam was having issues on the weekend of our last
>>> > event and left a lot of gamers unhappy about not being able to log
>>> > into their account, while others could. We did have the client
>>> > steam auth ports open.....
>>> >
>>> > Thanks,
>>> >
>>> > SP_Kenny
>>> >
>>> >
>>> >
>>> >
>>> >
>>> >
>>> > _______________________________________________
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>>> > archives, please visit:
>>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>> >
>>>
>>>
>>>
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>>
>> _______________________________________________
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>
>> please visit:
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>>
>
>
>
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