Hi,
using Debian with the 2.6.10 Kernel. I set tickrate to 66 ! The pings are better and the CPU Usage with a full 16 Slots Server is max. ~20% at all maps ! XP 2800+ Barton, 1 GB RAM .
----- Original Message ----- From: "richy" <[EMAIL PROTECTED]> To: "hlds linux" <[email protected]> Sent: Saturday, February 26, 2005 1:16 PM Subject: [hlds_linux] CPU Usage with higher tickrate
Hi I am seeing a huge CPU usage increase with higher tickrates. I have a 64bit Opteron 250 with 1GB Ram with nothing else running bar 1 CSS server running de_train.Tickrate of 66 and 14 players and the CPU maxes out meaning that when players spawn there is a severe stuttering.
I would like to run tickrate at 60-100 but CPU overhead is insane. (Although bullet reg is amazing). Anyone else with similar problems?
Richy
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