Simon Garner - Wed, Mar 02 2005 14:38:09 +1300: > On 2/03/2005 2:34 p.m., mercury wrote: > > > >The player strafing around will experience "lags" in his movement. It > >feels like being pushed around a bit or like being teleported, doing > >the same move two times and so on. > >Using net_graph "2" one can see a little spike for each jump the other > >player is performing. You can tell when and even how often the other > >guy was jumping, even if he is at the far other side of the map. > > > > Hmmmmm that would explain a lot. I too see this phenomenon, though I > figured it was a problem with the netcode. If it is caused by jumping as > you say then that's good news, as it shouldn't be so hard to fix!
The funny thing is, that you can reproduce this lagging even on the very popular CS:S Server 127.0.0.1:27015. In my interpretation this excludes the netcode as a primary reason. Regards Christoph -- | GnuPG Public Key: http://www.thefranke.net/public.asc | | The BOFH Archive at: http://bofh.ntk.net/Bastard.html | | Registered Linux User: 250439 - http://counter.li.org |
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