btw... I thought I might also mention I run mani_admin on all of my servers.
Using MODs does eat up some additional process cycles.
P.S. ---> I am a Canadian
Owen
-----Original Message-----
From: aXeR [mailto:[EMAIL PROTECTED]
Sent: Thursday, March 03, 2005 1:01 PM
To: [email protected]
Subject: Re: [hlds_linux] Hyperthreading
Ahh fair enough, i forgot you americans like BIG servers :P
----- Original Message -----
From: "Owen T. Soroke" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 03, 2005 8:43 PM
Subject: RE: [hlds_linux] Hyperthreading
I am running 2 x 48 player, and 1 x 32.
-----Original Message-----
From: aXeR [mailto:[EMAIL PROTECTED]
Sent: Thursday, March 03, 2005 11:56 AM
To: [email protected]
Subject: Re: [hlds_linux] Hyperthreading
Owen, that's a bit "under kill" isn't it?
I run 5 source servers with plenty to spare on a dual 2.8, how big are your
servers?
----- Original Message -----
From: "Owen T. Soroke" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Thursday, March 03, 2005 7:43 PM
Subject: RE: [hlds_linux] Hyperthreading
SMP is your best bet to reduce any server lag during map changes.
I've managed to run three source servers on one dual 3.4 Xeon box connected to
an OC3, but it's not likely you'll be able to get away with running 5, unless
all the machines are less than 12-14 players each.
-----Original Message-----
From: ranger [mailto:[EMAIL PROTECTED]
Sent: Thursday, March 03, 2005 11:08 AM
To: [email protected]
Subject: [hlds_linux] Hyperthreading
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] Hi,
i decide to rent a P4 3.2 GHz /HT/1 MB Cache and will use debian 3.0. Should i
install a SMP Kernel or better an Singel CPU Kernel?
I want to run 5 CS 1.6 Server with max 70 Slots o this machine.
thx
--
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