--On Thursday, March 17, 2005 9:20 AM +1000 David Harrison
<[EMAIL PROTECTED]> wrote:

if it had been a normal BitTorrent we could have done it easily on our
Linux boxes and contributed significantly more data.

Agreed. You can turn a web server into a peer/seed with TorrentFlux: <http://www.torrentflux.com/>. You can add tracker ability to Apache with mod_bt: <http://www.crackerjack.net/mod_bt/>. Soon you can have an enterprise-class torrent server being developed by Ibiblio: <http://osprey.ibiblio.org>

A few studies I have read seem to indicate that BitTorrent doesn't scale
well once you start talking hundreds of thousands of users - a problem
that could have been simply avoided with multiple trackers.

Yep, and recent versions of the protocol support listing multiple trackers in the metadata file.

Personally, I'd love to see independently downloadable BT updates for
Steam games for those users (and server admins) who have issues updating
their software through Steam during peak periods. I'd happily donate
some of our bandwidth into permanent seeds.

Same here.

I already grab large game mods for my team members, but I'd rather join a
swarm. (I had to grab files for a BF1942 mod from
http://tracker.dcxfiles.com/ and re-share them with my own tracker, because
their tracker requires GUI-based peer registration, something I can't do
from my headless Linux box.)

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