--On Thursday, March 17, 2005 9:20 AM +1000 David Harrison <[EMAIL PROTECTED]> wrote:
if it had been a normal BitTorrent we could have done it easily on our Linux boxes and contributed significantly more data.
Agreed. You can turn a web server into a peer/seed with TorrentFlux: <http://www.torrentflux.com/>. You can add tracker ability to Apache with mod_bt: <http://www.crackerjack.net/mod_bt/>. Soon you can have an enterprise-class torrent server being developed by Ibiblio: <http://osprey.ibiblio.org>
A few studies I have read seem to indicate that BitTorrent doesn't scale well once you start talking hundreds of thousands of users - a problem that could have been simply avoided with multiple trackers.
Yep, and recent versions of the protocol support listing multiple trackers in the metadata file.
Personally, I'd love to see independently downloadable BT updates for Steam games for those users (and server admins) who have issues updating their software through Steam during peak periods. I'd happily donate some of our bandwidth into permanent seeds.
Same here.
I already grab large game mods for my team members, but I'd rather join a swarm. (I had to grab files for a BF1942 mod from http://tracker.dcxfiles.com/ and re-share them with my own tracker, because their tracker requires GUI-based peer registration, something I can't do from my headless Linux box.)
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