Is it just me or is this bug STILL around? I was just playing in my server with 5 T and 12 CT. After each round no team balancing ever happened. I verified mp_autoteambalance was set to 1.
I can't believe this bug has not been fixed in the last 2 updates. Is Valve aware of it?
-Andy
Chris Jones wrote:
Owen T. Soroke wrote:
I've got the same problem with mp_autoteambalance.
Valve, any comment? This is pretty disruptive. For example, when I was playing last night and Italy loaded, there were over 15 T's and 1 single CT. I had to use client exec commands from a mod to shuffle people around. It wasted several minutes, and made the people that were moved angry. Some people switched right back and I had to kick them. This is pretty ridiculous.
Maintaining team balance is something that has to be enforced in the code, because people won't do it themselves on maps that are perceived to be imbalanced.
My settings are:
mp_autoteambalance 1 mp_limitteams 1
... This used to work fine. It no longer has any effect whatsoever since the last update. I believe this is universal with linux srcds.
-- Chris
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