--On Wednesday, April 06, 2005 1:19 PM +1200 Scott Pettit <[EMAIL PROTECTED]> wrote:
*Fixed timing precision error causing slower framerates on servers running continuously for more than a few days
Would that be idling servers with no map change? Doesn't the binary restart on a map change? Or how do automatic updates work? (I thought the binary just exits and the wrapper script loops around to the update program.)
(Fortunately I've got a nightly cron job that restarts all my game server binaries to allow for various kinds of leaks.)
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