Hehe, thats good to know I will soon be able to do it. I dont really wanna
load ppl up with 50 trip mines. More like increase the amount of ammo per
clip, and modify some of the weapons damage values. Some of the weapons are
just plain unbalanced. Is there a link for OZ so I can keep up on its
progress? How about for Serverians? Thanks for your help :P

At 11:45 AM 4/22/2005 -0700, you wrote:
Oz, an hl1 mod, allows you to do exactly this. The OZ team is busy porting
OZ to HL2DM, so when it comes out you will be able to do this. It is
controlled through .cfg files, and is easy to modify. As an alternate, you
would have to make your own mode, it only needs to be server side. Severians
also gives you some control over this. It's a hoot to load up the players
with 50 trip mines and watch the few that realize they have them run chains
of dozens of trip mines across the map. People come to my server just to
play with the trip mines :)



----- Original Message -----
From: "3in4" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, April 22, 2005 12:45 AM
Subject: [hlds_linux] Modifying the ammo amounts?


> Hi, is it possible to modify the clip sizes and the damage each weapon > does? In Soldier of Fortune 2, I just had to open one of the .pk3 core > files, modify the weapons file inside, save it as a separate file, and load > it after the original core file. Then the new values overwrote the default > values and all worked great. Is it possible for HL2 Deathmatch? > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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