These two are great improvements to game play, "Players must now target another player for at least a half second before the player ID text hint shows up"
"Grates/chain link fences no longer affect bullets" I am wondering about the new map.cfg files. Would it be possible to remove certain enteties from the map, specifically barrels and those small bottle crates that can get in the way. Aztec suffers badly from barrels in T side Bridge Room and Dust2 also on the risers at both A and B bombsites. Can I ask if those lag comp changes will affect players who run with "cl_lagcompensation 0" and "cl_lagcomp_errorcheck 0" Sorry if these questions have already been asked as i am viewing my email via webmail and its slow and clunky. Best Regards Richy _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

