The .bz2 functionality is still live (only the Counter-Strike: Source
changes were reverted, sans de_inferno).

----Original Message----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Kyle
Milnes Sent: Friday, May 20, 2005 12:44 PM To:
[email protected] Subject: RE: [hlds_linux] Major
issues with bz2 functionality

> Alfred,
>
> Do you know if the bz2 fix is in the current release?
>
> Or was it rolled back too?
>
> - Kyle
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds
> Sent: 18 May 2005 23:38
> To: [email protected]
> Subject: RE: [hlds_linux] Major issues with bz2 functionality
>
> Yes, we are still looking into it. It will be fixed when its fixed :)
>
> - Alfred
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kyle
> Milnes
> Sent: Wednesday, May 18, 2005 3:33 PM
> To: [email protected]
> Subject: RE: [hlds_linux] Major issues with bz2 functionality
>
> Any updates on this Alfred?
>
> - Kyle
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds
> Sent: 17 May 2005 18:59
> To: [email protected]
> Subject: RE: [hlds_linux] Major issues with bz2 functionality
>
> We are looking into this. You should be able to just remove any .bz2
> files from your web server and have it operate as it did before.
>
> - Alfred
>
> ----Original Message----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Kyle
> Milnes
> Sent: Tuesday, May 17, 2005 10:35 AM To:
> [email protected] Subject: [hlds_linux] Major issues
> with
> bz2 functionality
>
> > I have tried every which way to get bz2 functionally working on my
> > Linux dedicated servers.
> >
> > Not by choice either because it would appear that its broken
> > sv_downloadurl, at least on my servers and my configs.
> >
> > With all the custom resources on the game server in native format,
> > bz2 format and ztmp format
> >
> > AND
> >
> > both bz2 format and native format on my http server.
> >
> > OR
> >
> > In any combination of the above
> >
> > When sv_downloadurl is non null or non zero since May 13th update,
> > clients without the required content only download 1 bz2 file from
> > the
>
> > http server and then fail or join the game anyway and DO NOT
> > download the rest of the required files.
> >
> > Next map the client will download the next bz2 file they don't have
> > (but only one) and so on and so forth per map.
> >
> > When the bz2 files are not on the http server or sv_downloadurl is
> > null or zero then the clients do receive all the files required (in
> > one go) but it's via the slow trickle method and in bz2 format
> > which can take forever.
> >
> > So even if the files are in the right locations it would appear you
> > have to use the bz2 functionally?? There is no way of turning it off
> > from the 1208 cvars I've studied. Why?
> >
> > So in essence as of May 13th sv_downloadurl appears to be broken and
> > most admins would appear or aren't aware of it because they already
> > have the files required for their servers?
> >
> > My .res files were working before the May 13th update and no amount
> > of
>
> > .lst files seems to work either. I'm 10000% sure that is not a .res
> > or
>
> > .lst issue unless the format/syntax has changed since May 13th.
> >
> > I've got approx. six years of hlds/srcds server experience of both
> > win32 and Linux and every bit of very time consuming testing and
> > troubleshooting I've done with this issue has left me at the
> > conclusion that its b0rk! b0rk! My colleague has six to seven years
> > of
>
> > experience too and he cannot understand the fault either.
> >
> > I've even gone as far as compressing the bzip2 flavours of the
> > files on both win32 and Linux platforms with various versions of
> > bzip2 to make sure it's not some weird issue like that.
> >
> > It's not any plugins I run conflicting either.
> >
> >
> > I run the srcds i686 binary on Debian machines with custom 2.6.x
> > kernels with lots of RAM. My http server is a separate machine
> > running
>
> > Apache 1.3.x on a 2.4 kernel.
> >
> >
> > The only thing I haven't tried is running with a stock server.cfg or
> > setting up a fresh server and downloading the cache afresh, but I
> > doubt that will solve it.
> >
> > The simplest fix that I can see is giving us an option to turn it of
> > or disabling it until it works?
> >
> > Everything was working fine up-until May 13th update i.e.
> > port/inferno/bz2 update.
> >
> > Thanks and regards to all the hard workers at Valve
> >
> > Regards
> >
> > Kyle
> >
> >
> > _______________________________________________
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> > archives,
>
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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