Fear that mods are better than the actual games provided by Valve?
OR
Cutting down the ability for folks to create cheats around the new valve
engine?




----- Original Message -----
From: "Michael McKoy" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, May 20, 2005 2:37 PM
Subject: Re: [hlds_linux] Rumour: VALVe bullying server plugin developers


Personally I'd like to hear an official response. I've read a few hints of
this in some emails in the past day.. However the dates on all my HLDS
emails got messed up and came into my mail box out of sync this morning
for some reason and I couldn't follow things. I'll check the webpage
later, but I don't see how it would hurt for Alfred to comment, even if a
simple No.

Besides, SourceMOD has already developed a new Metamod: Source to help get
around some of the restrictions they found with the built-in server plugin
interface, so they can probably add in any features they need that VALVe
doesn't supply or removes. I ask Bailopan later tonight about that.

Read the list before posting something quite this silly,
it is quite clear this in untrue.

    Steve / K

----- Original Message -----
From: "Frash" <[EMAIL PROTECTED]>

I'd like a clarification. I heard rumours VALVe is actively bullying
server plugin developers by removing random features from the engine. I
saw there are complaints on the HLcoders and also the developing crew of
the immensely popular SourceMod have covered a story about this.
Some people even claim it's fully documented and not even a "hack".

I find this hardly believable as it will break most plugins when the new
update comes out, something that is not interesting for VALVe at all. So
therefore, Id like to ask the VALVe side of this weird story.



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