If it's HLGuard, it is a bug. It shouldn't be spawning more than one thread
according to the HLGuard dev team. If it is loading on any of my servers
I'll take it off and see if I still get multiple threads. There's apparently
a newer version of hlguard out that fixes this, I'll test that too if it is
loaded and is the problem.

-Josh

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of William Warren
Sent: Monday, June 27, 2005 3:34 PM
To: [email protected]
Subject: Re: [hlds_linux] Mutliple processes per server?

it is not a bug.  REad up on multithread excution..:)

DaiTengu wrote:
> On Mon, 27 Jun 2005 13:39:02 -0500, Josh <[EMAIL PROTECTED]> wrote:
>
>> This is a multi-part message in MIME format.
>> --
>> [ Picked text/plain from multipart/alternative ]
>> I've scanned briefly through the past couple weeks posts and have not
>> seen
>> any mention on multiple processes per instance of hlds. I'm currently
>> seeing
>> 3 separate hlds_i686 processes for each hlds_run process started. Is
>> this a
>> new feature? I'm not getting any notification of failure to bind to port
>> for
>> the other two processes so I am working now under the assumption that
>> this
>> is intentional on valve's part. I haven't seen any performance issues
>> from
>> this as yet. If this is not intentional then is anyone else seeing this
>> as
>> well?
>
>
>
> This is a HLGuard bug. You're most likely running HLGuard :)
>
>
>
>
> --
> Mike "DaiTengu" Miller
> 151 Hosting
> http://www.151hosting.com
>
> Operations Director
> United Admins
> http://www.unitedadmins.com
>
> http://www.daitengu.com
>
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