They are unicode chars.
Try using an unicode terminal (like uxterm) program to "see" the
characters correctly.


On Tue, 2005-06-28 at 12:30 +0100, James Tucker wrote:
> Some people capture logs from the console output (moronic maybe, but hey).
>
> What about name duplication?
> e.g. raggi™
> e.g. raggiš
>
> These could resolve to the same charecter (there are two non-ascii
> chars on the end there). In this event you may have problems with
> third party tools, in particular stats packages and so on.
>
> Interesting, is it possible to put control charecters into your name?
> What fun, I'm off to play.
>
>
> On 6/27/05, Vorn <[EMAIL PROTECTED]> wrote:
> > Not sure if this is the place to post it (but would be interesting to
> > see if there's any other interest in any case) - if not, where should
> > I be sending this.
> >
> > Probably a trivial issue (which could be just as simple to fix), but here 
> > goes:
> >
> > The console logging of hlds on *nix machines, particularly when ssh'ed
> > and/or running under "screen" (multi-console app, common to many *nix
> > distributions) is disrupted by the use of extended characters in
> > people's playernames (which appears to be common practice).  Would
> > there be a possibility to strip and/or sanitize the log to remove this
> > problem?  Given that (AFAIK) all operations on players can be
> > performed using their steam id, there is no real need to see the
> > *exact* playername in the console log (however the disk-written logs
> > may not need this treatment).
> >
> > Does this seem reasonable?  Comments welcome.
> >
> >
> > Vorn.
> >
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> >
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