Hi, the same problem here.
I'm running a CS:S warserver (10 players + srctv) with -tickrate 100, net
settings:

sv_lan 0
sv_maxupdaterate 101
sv_minupdaterate 80
sv_unlag 1
sv_maxunlag .5
host_framerate 0
sv_maxrate 25000

So, like CAL config.

3GHZ P4, 2x512 DDR, Debian, 100Mbit connection.
But if the server is full, the server fps fall back on the round starts
and starts to lagging.
I already tried to disable vac2 but it didn't helped.

What should i do? ^^

> any relation to Flavor Flav? :P
>
> On 7/12/05, Steve Dalberg <[EMAIL PROTECTED]> wrote:
>> Eric (Deacon) wrote:
>> Flava-Flav to Alfred's Chuck D...  Your just going, "Yeah Right!!", and
>
>
> --
> Clayton Macleod
>
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