Or they have implemented the feature where some much was talked about (the code changes when they want it,every hour/minute/....) that would be a great step into CheatFree VALVe games.
BTW keep up the good work ppl @ VALVe =) -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of stalker333 Sent: Saturday, August 06, 2005 5:17 AM To: [email protected] Subject: RE: [hlds_linux] Counter-Strike: Source update Chris, I think you hit the nail on the head with the last idea, probably just a lucky coincidence :) -Smurf Message: 3 Subject: RE: [hlds_linux] Counter-Strike: Source update[ot] Date: Fri, 5 Aug 2005 10:33:14 +0100 From: "McCormack, Chris" <[EMAIL PROTECTED]> To: <[email protected]> Reply-To: [email protected] IIRC VAC is in two parts. One on your local machine and one on the server. Thats why I mentioned GameGuard. If the cheats are crashing steam/css, it would appear to indicate there is = an active process on your local machine when steam is booted(or even whilst= steam is running) watching/checking what is running/being started and taki= ng actions based on what it sees. I will say no more because I could be so wide of the mark it would be unfai= r and silly to go further(plus this is client side not server related). It might just be a lucky coincidence that cheats no longer load with the up= date :) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

