I was getting similar messages after an update to windows hlds.  However the
HLTV still worked.  I could still record.

> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of
> Seghers Bart
> Sent: Saturday, August 06, 2005 1:17 PM
> To: [email protected]
> Subject: RE: [hlds_linux] HLTV
>
> Well our clan doesn't run a HLTV server irself,but we had a
> HLTV recorder
> last night =).Have you checked for updates? Maybe it's just
> the HLDS Linux
> package as I read somewhere a report of a user that didn't even had a
> hltv.cfg =) anyway maybe try running hldsupdatetool manually =)
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew
> Forsberg
> Sent: Saturday, August 06, 2005 7:07 AM
> To: [email protected]
> Subject: [hlds_linux] HLTV
>
> Hi there
>
> I'm having a lot of trouble running HLTV, which worked
> flawlessly a couple
> of months back. Initially it just wouldn't do anything at all
> except fail to
> connect to a 1.6 server with messages like:
> WARNING! Server::Challenge: Timeout after 3 retries
>
> Now it still won't connect, but the HLMaster is responding:
> HLMaster: your HLTV server is out of date. Please update and restart
>
> Is it possible that a recent update of the hl1 engine has
> left hltv behind?
> I'm seeing a lot of these messages floating around google
> searches, and
> nobody appears to be resolving them.
>
> I don't care about the error messages if they're irrelevant
> (as some posts
> are suggesting), but basically I have the same problem as
> Pierre Johansson
> did back in May of this year:
>
> http://list.valvesoftware.com/mailman/private/hlds_linux/2005-
> May/070246.htm
> l
>
> That issue doesn't appear to have been resolved either.
>
> Another way of phrasing the question -- is anyone able to use
> HLTV to proxy
> and record demos? for hl1 mods? I've just spent the last 5
> hours trying to
> get an existing, functional, hl1 hltv system working again
> and it's not even
> listing in the favourites of the steam browser when the ip
> and port has been
> selected manually.
>
> Any suggestions would be much appreciated.
>
> Cheers
> Andrew
>
>
>
>
>
>
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