Hi,

I replaced the updated files with the old ones and it works. Luckily I had a
backup :-)

- Marcel

| -----Original Message-----
| From: [EMAIL PROTECTED] [mailto:hlds_linux-
| [EMAIL PROTECTED] On Behalf Of LuZiFeR
| Sent: Friday, August 12, 2005 1:23 AM
| To: [email protected]
| Subject: AW: [hlds_linux] Half-Life 1: Engine update release
|
| Same here !
|
| ./hlds_run: line 424: 29851 Segmentation fault      $HL_CMD
|
| Suggestions ?
|
| Regards LuZi
|
| -----Ursprüngliche Nachricht-----
| Von: [EMAIL PROTECTED]
| [mailto:[EMAIL PROTECTED] Im Auftrag von sYs
| Gesendet: Freitag, 12. August 2005 00:54
| An: [email protected]
| Betreff: Re: [hlds_linux] Half-Life 1: Engine update release
|
|
| Alfred Reynolds wrote:
|
| >We have released an update to the Half-Life 1: Engine. Run the
| >hldsupdatetool to get it.
| >
| >This update fixes VAC2 connection problems for people with multiple
| >network interfaces, fixes the "-sport" command line parameter and adds
| >a CVAR querying API for 3rd party tools. More details can be found
| >here: http://www.steampowered.com/index.php?area=news&id=434
| >
| >
| >If you run ANY kind of HL1 based server (i.e TFC, DoD, CS 1.6, NS ) you
| >should get this update.
| >
| >- Alfred
| >
| >_______________________________________________
| >To unsubscribe, edit your list preferences, or view the list archives,
| >please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
| >
| >
| >
| Since the last update:
|
| Auto detecting CPU
| Using Pentium II Optimised binary.
| Enabling debug mode
| Auto-restarting the server on crash
| Updating server using Steam.
| Checking bootstrapper version ...
| Updating Installation
| Checking/Installing 'Counter-Strike Base Content' version 16
|
| Checking/Installing 'Linux Server Engine' version 19
|
| Checking/Installing 'Half-Life Base Content' version 8
|
| HLDS installation up to date
|
| Console initialized.
| scandir failed:/x/./valve/SAVE
| scandir failed:/x/./platform/SAVE
| Protocol version 47
| Exe version 1.1.2.5/Stdio (cstrike)
| Exe build: 00:51:04 Aug 11 2005 (3213)
| STEAM Auth Server
| couldn't exec language.cfg
| Server IP address 62.112.194.28:27018
| scandir failed:/x/./valve/SAVE
| scandir failed:/x/./platform/SAVE
| ./hlds_run: line 342: 10659 Segmentation fault      (core dumped) $HL_CMD
| debug.cmds:1: Error in sourced command file:
| Cannot access memory at address 0xbe355304
| email debug.log to [EMAIL PROTECTED]
| Fri Aug 12 00:48:08 CEST 2005: Server restart in 10 seconds
|
| I run the server with this script:
|
| #!/bin/sh
|
| bdir=x
| export LD_LIBRARY_PATH=$bdir/hlds
| cd $bdir/hlds
| ./hlds_run -game cstrike +port 27018 +maxplayers 11 +map de_dust2
| -autoupdate -debug
|
| I'm using Debian Linux, on P4 3ghz with 2x512MB ram.
|
| -Regards , sYs^
| [EMAIL PROTECTED]
|
| _______________________________________________
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
|
|
| _______________________________________________
| To unsubscribe, edit your list preferences, or view the list archives,
| please visit:
| http://list.valvesoftware.com/mailman/listinfo/hlds_linux


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