Yeah, I've noticed that, and the next map after the low gravity map will have the low grav settings on objects.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ^.ShinyDoofy.^ Sent: Saturday, August 20, 2005 9:50 AM To: [email protected] Subject: [hlds_linux] [Source] sv_gravity being ignored by objects and bodies Hi, evryone! I'm sure some of you will already have noticed that changing sv_gravity won't affect objects (such as tons or buckets) or bodies unless it has been changed before the map was loaded. The strange thing about it is that players are affected by changing this particular cvar. Alfred, can u copy that? Is there a workaround to fix this issue (unless it's changing or reloading the map)? Looking forward for any kind of replies, with best regards, ShinyDoofy _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

