Hi,

First of all (just in case u looked over it yourself) sv_lan is in your 
server.cfg file
twice..
2nd.. If your server doesnt show up on steam etc. I'd suggest play about with 
the
sv_region setting.. Just google for sv_region and you should find something on 
it..

Regime

On Mon, 29 Aug 2005 20:41:08 -0700, Kennycom wrote
> ----- Original Message -----
> From: "Jesus Plaza" <[EMAIL PROTECTED]>
> To: <[email protected]>
> Sent: Sunday, August 28, 2005 4:52 AM
> Subject: Re: [hlds_linux] Linux Server doesn't show up. LAN or Internet
>
> Eric Damron escribió:
>
> > Hello,
> >
> > I have followed the instructions found on: server.counter-strike.net to
> > setup my Linux server but I can't get to it from either my LAN or the
> > Internet.  My counterstrike software tells me that there is no LAN
> > servers and my server doesn't show up in the list of Internet servers.
> >
> > This post is a little long because I've tried to include all needed
> > information. (Sorry)
> >
> > I have a Linksys Router switch and have forwarded the following ports to
> > my Linux server:
> > 7200 TCP
> > 5273 TCP
> > 27010 - 27015 UDP
> >
> > I used a web based tool on server.counter-strike.net that made a
> > server.cfg file:
> >
> > /// Set the Host Name/
> > *hostname* /"Portal of Death"/
> >
> > /// Set the rcon password/
> > *rcon_password* /"MyRconPassword"/
> > sv_password /// password to join server/
> > sv_lan 1   // * * * NOTE * * * I DO remove this when I'm trying to get
> > the server listed on the Internet.
> >
> > /// Exec files on startup/
> > *exec* banned.cfg
> > *exec* listip.cfg
> >
> > /// Server Logging/
> > *log* on
> > mp_logdetail 3
> > */mp_logmessages/* 1
> >
> >
> > /// Server Variables/
> > */mp_timelimit/* 30
> > */mp_autokick/* 1
> > */mp_autoteambalance/* 1
> > */mp_c4timer/* 30
> > */mp_flashlight/* 0
> > */mp_footsteps/* 1
> > */mp_forcechasecam/* 1
> > */mp_freezetime/* 4
> > */mp_friendlyfire/* 1
> > */mp_hostagepenalty/* 2
> > */mp_limitteams/* 2
> > */mp_roundtime/* 7
> > */mp_tkpunish/* 1
> > */sv_restartround/* 0
> > */sv_maxspeed/* 320
> > sv_proxies 1
> > allow_spectators 0
> > mp_startmoney 2400
> > mp_chattime 0
> > sv_allowupload 1
> > sv_voiceenable 1
> > sv_alltalk 0
> >
> >
> > *pausable* 0
> > decalfrequency 60
> > mp_falldamage 1
> >
> > /// cheat and fun modes/
> > */sv_aim/* 0
> > */sv_cheats/* 0
> >
> > /// Set Rates/
> > */sv_maxrate/* 8000
> > sv_minrate 4000
> >
> > /// Enable/Disable LAN mode/
> > sv_lan 1
> >
> > /// Contact & Geo/
> > sv_contact [EMAIL PROTECTED]
> > sv_region 1
> >
> >
> > I have tried to start the server with several command lines including:
> >
> > /hlds/hlds_run -console -game cstrike -port 27015 +maxplayers 8 +map
> > de_dust -autoupdate
> >
> > /hlds/hlds_run -console -game cstrike +ip 67.168.4.197 -port 27015
> > +maxplayers 8 +map de_dust -autoupdate
> >
> >
> > Nothing seems to work.  If I specify my router IP address I get:
> >
> > Auto detecting CPU
> > Using Pentium II Optimised binary.
> > Auto-restarting the server on crash
> > Could not locate steam binary:./steam, ignoring.
> >
> > Console initialized.
> > scandir failed:/hlds/./valve/SAVE
> > scandir failed:/hlds/./platform/SAVE
> > Protocol version 47
> > Exe version 1.1.2.5/Stdio (cstrike)
> > Exe build: 00:51:04 Aug 11 2005 (3213)
> > STEAM Auth Server
> > couldn't exec language.cfg
> > WARNING: UDP_OpenSocket: port: 27015  bind: Cannot assign requested
> > address
> > FATAL ERROR (shutting down): Couldn't allocate dedicated server IP port
> > 27015.
> > Add "-debug" to the ./hlds_run command line to generate a debug.log to
> > help with solving this problem
> > Sat Aug 27 19:40:41 PDT 2005: Server restart in 10 seconds
> >
> > If I leave out the IP address or specify the servers NAT address the
> > server starts but no LAN game shows up and it doesn't show up in the
> > list of Internet games.  The output for: ./hlds_run -console -game
> > cstrike -port 27015 +maxplayers 8 +map de_dust -autoupdate
> >
> >
> >
> > Auto detecting CPU
> > Using Pentium II Optimised binary.
> > Auto-restarting the server on crash
> > Could not locate steam binary:./steam, ignoring.
> >
> > Console initialized.
> > scandir failed:/hlds/./valve/SAVE
> > scandir failed:/hlds/./platform/SAVE
> > Protocol version 47
> > Exe version 1.1.2.5/Stdio (cstrike)
> > Exe build: 00:51:04 Aug 11 2005 (3213)
> > STEAM Auth Server
> > couldn't exec language.cfg
> > Server IP address 192.168.1.5:27015
> > scandir failed:/hlds/./valve/SAVE
> > scandir failed:/hlds/./platform/SAVE
> >
> > "sv_password" is ""
> > couldn't exec banned.cfg
> > couldn't exec listip.cfg
> > Server logging data to file logs/L0827006.log
> > L 08/27/2005 - 19:43:04: Log file started (file "logs/L0827006.log")
> > (game "cstrike") (version "47/1.1.2.5/Stdio/3213")
> > L 08/27/2005 - 19:43:04: Server cvar "mp_logdetail" = "3"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_timelimit" = "30"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_c4timer" = "30"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_forcechasecam" = "1"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_freezetime" = "4"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_friendlyfire" = "1"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_hostagepenalty" = "2"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_roundtime" = "7"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_tkpunish" = "1"
> > L 08/27/2005 - 19:43:04: Server cvar "sv_maxspeed" = "320"
> > L 08/27/2005 - 19:43:04: Server cvar "allow_spectators" = "0"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_startmoney" = "2400"
> > L 08/27/2005 - 19:43:04: Server cvar "mp_chattime" = "0"
> > L 08/27/2005 - 19:43:04: Server cvar "decalfrequency" = "60"
> > L 08/27/2005 - 19:43:04: Server cvar "sv_aim" = "0"
> > L 08/27/2005 - 19:43:04: Server cvar "sv_maxrate" = "8000"
> > L 08/27/2005 - 19:43:04: Server cvar "sv_minrate" = "4000"
> > L 08/27/2005 - 19:43:04: Server cvar "sv_contact" = "[EMAIL PROTECTED]"
> > L 08/27/2005 - 19:43:04: Server cvar "sv_region" = "1"
> > Adding master server 207.173.177.11:27010
> > Adding master server 69.28.151.178:27010
> > L 08/27/2005 - 19:43:13: World triggered "Round_Start"
> >
> > It would seem that the server is up and running but I can't connect and
> > play on it.
> >
> > I have searched the Internet and found a lot of posts from people having
> > this problem but no answers.
> >
> > Please help.
> >
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> Hi, thx for detailed info.
>
> 1º kill all process relation to hlds ( ie, hlds_run, hlds_i686)
> 2º server Ip address is 67.168.4.197 ? no, your IP eth is (192.168.1.5)
> 3º star your server this line (inet) (./hlds_run -game cstrike +ip
> 192.168.1.5 +port 27015 +maxplayers 8 +map de_dust -autoupdate)
> 4º star your server this line (LAN) (./hlds_run -game cstrike -insecure
> -nomaster +sv_lan 1 +ip 192.168.1.5 +port 27015 +maxplayers 8 +map de_dust
> -insecure (no VAC)
> -nomaster (no conexion external servers VALVE?)
> +sv_lan 1 (LAN funcion)
>
> One thing that needs to be cleard up,, does the server have more then 1
> network interface?
>
> If there is only one and you are useing the default port dop the ip and port
> from the commandline.
>
> When the IP address is added to the commandline the server will not
> broadcast over the network, thus not show up in the steam client server
> browser.
>
> Even if it is a full internet server, go ahead and leave the IP and port
> off, just make sure the IP for the box is the one set in your router for
> forwarding.....
>
> When you are running an itnernet server when you first start your server it
> checks in with the master server, and does so on every map change.. the
> clients got your server IP from the master list......
>
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> please visit:
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>
> _______________________________________________
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> visit:
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