Same here with CS 1.6 (see my last messages)

| -----Original Message-----
| From: [EMAIL PROTECTED] [mailto:hlds_linux-
| [EMAIL PROTECTED] On Behalf Of Steve Pemberton
| Sent: Thursday, September 01, 2005 11:23 PM
| To: [email protected]
| Subject: [hlds_linux] BAD: 46:svc_bad / HLDS problem
|
| This is a multi-part message in MIME format.
| --
| [ Picked text/plain from multipart/alternative ]
| We've been experiencing these for the past few weeks on our 30 player
| server.  I half suspect it's since the recent hlds update and is related
| to
| the 8 August update:
|
|
|
| Fixed S2C_CONNREJECT packet exploit causing the game to quit from any
| currently connected game server (found by Gavin Cotter)
|
|
|
| The problem also looks like it's the dreaded Client 57 Error re-badged.
| Below is console output.  When the error happens you usually see a few
| people drop from the server.  Like Client 57 there is nothing in the
| server
| logs except player disconnected.
|
|
|
| Last 32 messages parsed.
|
|  25940 0012 StatusValue
|
|  25940 0016 StatusValue
|
|  25940 0020 svc_time
|
|  25940 0025 svc_clientdata
|
|  25940 0044 svc_deltapacketentities
|
|  25940 0159 svc_sound
|
|  25947 0008 svc_time
|
|  2947 0013 svc_clientdata
|
|  25947 0032 svc_deltapacketentities
|
|  25950 0008 svc_customization
|
|  25950 0048 svc_updateuserinfo
|
|  25950 0237 svc_sound
|
|  25950 0250 svc_time
|
|  25950 0255 svc_clientdata
|
|  25950 0274 svc_deltapacketentities
|
|  25950 0435 svc_sound
|
|  25950 0448 svc_temp_entity
|
|  25950 0008 svc_time
|
|  25950 0013 svc_clientdata
|
|  25950 0032 svc_deltapacketentities
|
|  25950 0188 svc_sound
|
|  25953 0008 svc_time
|
|  25953 0013 svc_clientdata
|
|  25953 0032 svc_deltapacketentities
|
|  25953 0191 svc_sound
|
|  25953 0204 svc_sound
|
|  25953 0217 svc_soud
|
|  25958 0008 TeamInfo
|
|  25958 0027 SelAmmo
|
|  25958 0032 GameTitle
|
|  25958 0034 svc_sendcvarvalue
|
|  BAD: 46:svc_bad
|
|  Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad
|
|
|
| Yes I know this is TFC and Valve don't touch it (not since 2003 anyway),
| but
| as its possibly a generic HLDS associated problem and assume also present
| in
| the beloved Counter-strike is there anyway they would be kind enough to
| look
| into it, as it is annoying constantly losing half your players from your
| server and you can't give them a reason for it.
|
|
|
| Thanks
|
|
|
| SteveP
|
| --
|
|
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