I'm not seeing that issue.

[EMAIL PROTECTED]/games/css>ldd srcds_i686
srcds_i686:
        libm.so.6 => /lib/libm.so.6 (0x28069000)
        libdl.so.2 => /lib/libdl.so.2 (0x2808b000)
        libc.so.6 => /lib/libc.so.6 (0x2808e000)
        /lib/ld-linux.so.2 => /lib/ld-linux.so.2 (0x28054000)

[EMAIL PROTECTED]/games/css>pkg_info|egrep linux
linux_base-8-8.0_6  Base set of packages needed in Linux mode (only for i386)
linux_devtools-8.0_4 Packages needed for doing development in Linux mode

At 03:25 PM 9/23/2005, Owen T. Soroke wrote:
Since the update.... cannot find lib.so.6 -- Segmentation fault (core
dumped)

Running -- dmesg :

CPU: Intel(R) Pentium(R) 4 CPU 3.00GHz (3014.50-MHz 686-class CPU)
  Origin = "GenuineIntel"  Id = 0xf41  Stepping = 1

Features=0xbfebfbff<FPU,VME,DE,PSE,TSC,MSR,PAE,MCE,CX8,APIC,SEP,MTRR,PGE
,MCA,CMOV,PAT,PSE36,CLFLUSH,DTS,ACPI,MMX,FXSR,SSE,SSE2,SS,HTT,TM,PBE>
  Hyperthreading: 2 logical CPUs
real memory  = 1072627712 (1047488K bytes)
avail memory = 1038667776 (1014324K bytes)


Linux_base:

linux_base-8-8.0_1  Base set of packages needed in Linux mode (only for
i386)
------------
Debug.log
------------
Start Line: ./srcds_i686 -game cstrike -port 27017 +maxplayers 55 +map
trs_aim_sicily -debug
Core was generated by `srcds_i686'.
Program terminated with signal 11, Segmentation fault.
#0  0x280d46cf in ?? ()
#0  0x280d46cf in ?? ()
#1  0x280f31ea in ?? ()
#2  0x2828e5ec in ?? ()
#3  0x2820d412 in ?? ()
#4  0x2dd8acb7 in ?? ()
No symbol table info available.
Stack level 0, frame at 0xbfbfa6c8:
 eip = 0x280d46cf; saved eip 0x280f31ea
 called by frame at 0xbfbfa7e8
 Arglist at 0xbfbfa6c8, args:
 Locals at 0xbfbfa6c8, Previous frame's sp is 0x0
 Saved registers:
  ebp at 0xbfbfa6c8, eip at 0xbfbfa6cc
End of Source crash report
----------------------------------------------




G. Stanley
Engineering
Velocity Servers, DBA
[EMAIL PROTECTED]



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