If those are true threads, then it should be using more memory in the original process space, not the thread space. Threads are not processes in which they don't fork() and make a whole new process, they simply run along side the existing process, using the same memory and processor resources.
Arris wrote:
This is CS 1.6 related. After the latest update we have 3 running server-processes for one running server. ps server- 431 0.0 0.1 2928 1400 pts/1 Ss+ Sep25 0:00 /bin/sh /server/wc3/hlds_run -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7 -port 27015 server- 442 11.2 11.6 114464 105044 pts/1 S+ Sep25 154:10 ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7 -port 27015 server- 444 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:00 ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7 -port 27015 server- 445 0.0 11.6 114464 105044 pts/1 S+ Sep25 0:41 ./hlds_amd -game cstrike +map de_train +maxplayers 16 +ip 85.10.193.7 -port 27015 Server: AthlonXP, Debian 3.1, Kernel 2.6.11 The server run with no Problems, but take much Ressources esp. Memory. Any Idee? Arris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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