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That's what I thought too except for the fact that steam installs dod:s into a
folder called 'dod' (in your source server directory of course).  I don't play
dod at all but ran a test install on my RHE box just to see.  Because of this
his command (at least the dod part) is correct.
Maybe he will tell us what the problem turned out to be?
-James
Kennycom wrote:

If the box only has 1 IP addy and is using the default port just drop those
settings from the commandline. He is also trying to use a CSS server cfg....
and trying to run dod and not dods......

with  ./srcds_run -game dod I am sure the server is confused..... it should
look like ./srcds_run -console -game dods +maxplayers 14 +map dod_ansio



SP_Kenny

----- Original Message -----
From: "Airwalk" <[EMAIL PROTECTED]>[1]
To: <[email protected]>[2]
Sent: Monday, September 26, 2005 7:06 PM
Subject: Re: [hlds_linux] error loading server




samething :(

./srcds_run -game dod -ip x.x.x.x -port 27015 +maxplayers 14 +map
dod_anzio.bsp
Auto detecting CPU
Using SSE2 Optimised binary.
Auto-restarting the server on crash

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Day of Defeat"
maxplayers set to 32
couldn't exec banned.cfg
couldn't exec listip.cfg
Unknown command "mp_logdetail"
Unknown command "mp_logmessages"
Unknown command "mp_autoteambalance"
Unknown command "mp_forcechasecam"
Unknown command "mp_freezetime"
Unknown command "mp_roundtime"
Unknown command "mp_tkpunish"
Unknown command "sv_restartround"
Unknown command "sv_proxies"
Unknown command "allow_spectators"
Unknown command "mp_startmoney"
Unknown command "sv_voicequality"
Unknown command "pausable"
Unknown command "sv_aim"
"sv_contact" = ""
- Contact email for server sysop
maxplayers set to 14
Network: IP x.x.x.x, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
couldn't exec skill1.cfg
Executing dedicated server config file
Summary:  1085 resources total 37.42 Mb, 55.77 % of capacity
steamclient.dll not found, server communication disabled. (client)
Add "-debug" to the ./srcds_run command line to generate a debug.log to
help with solving this problem


James D wrote:



-port

Airwalk wrote:



keep getting error trying to start up the server.  Any help would be
great. I'm running FC3.

Checking bootstrapper version ...
Updating Installation
Logging in as 'csinstalls'
Checking/Installing 'Base Source Shared Materials' version 7

Checking/Installing 'Base Source Shared Models' version 3

Checking/Installing 'Base Source Shared Sounds' version 3

Checking/Installing 'Day of Defeat Source Base Content' version 2

Checking/Installing 'Source Dedicated Server Linux' version 45

HLDS installation up to date

Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Day of Defeat"
maxplayers set to 32
Unknown command "port"
maxplayers set to 14
Network: IP 66.55.155.221, mode MP, dedicated Yes, ports 27015 SV /
27005 CL
couldn't exec skill1.cfg
Executing dedicated server config file
Summary:  809 resources total 30.66 Mb, 45.68 % of capacity
steamclient.dll not found, server communication disabled. (client)
Add "-debug" to the ./srcds_run command line to generate a debug.log to
help with solving this problem
Mon Sep 26 20:23:27 EDT 2005: Server restart in 10 seconds


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