All I can say to you is we use two dualcore 270s per box and we don't have
the problem you describe. But then again, we use Win2k3 Enterprise X64 so
our situation doesn't relate to yours other than hardware. But I am
interested in hearing how it comes out for you. If you'd like to test out a
1.6 server on our dualcores contact me offlist and I'll give you an IP. Just
doesn't seem right to post it here.

Ray S.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Patrick
Gissberg
Sent: Wednesday, September 28, 2005 4:56 PM
To: [email protected]
Subject: [hlds_linux] Amd64 DualCore - gamespeed haywire

Are there anyone else that runs 1.6 on a DualCore? We have one server up and
30 seconds in the game is 27 real seconds. For some reason the server runs
faster than normal. We even have 1 quad opteron and 1 dual and they work as
they should. All 3 servers have exact the same setup, gentoo and the same
kernel 2.6.12-r10. We also tested to run cs 1.6 client in win with the same
result. Runing i68v6-binarys but I guess that has nothing to do with it.

So plz Alfred or anyone is it the code or something else? And cs source runs
normal at least on the clientside, we have no servers so we haven't tested
it.

Greetz

Begrip|Elefant



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to