Could the max maxplayers potentially change in the future? It's less of an issue now due to the high resource requirements of the game, but technology will quickly catch up and I'm sure future updates will optimize the resource consumption, both of which will facilitate large servers in the future.
I agree that the four current stock maps play best with 32 or fewer players, but that doesn't mean that custom maps won't be released that may play very well with more players. For example, it would be great to be able to have a 64 player D-Day map in the future. -Grant. -----Original Message----- From: Alfred Reynolds Sent: Wednesday, October 19, 2005 8:03 PM Subject: RE: [hlds_linux] Day of Defeat: Source and Source Engine update released The game and maps are designed for 32 players at most. - Alfred _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

