Hi,

A few points from http://www.serverwiki.org/index.php/Advanced_Tickrate ...

"rate   The Maximum amount of Bytes Per Second the Client will request
from the server. rate overrides the servers sv_maxrate setting if rate
is less than the servers sv_maxrate setting."

Could this be clarified?  Do you mean that if the SERVER has 'rate' set
to a value less than sv_maxrate, the value for 'rate' is used instead?
This is a little confusing!

"cl_updaterate
    The Maximum amount of Updates Per Second the Client will request
from the server. cl_updaterate overrides the servers sv_maxupdaterate
setting if cl_updaterate is less than the servers sv_maxupdaterate setting."

The same goes here.  Do you mean that if cl_updaterate on the SERVER is
set to less than sv_maxupdaterate then it uses cl_updaterate instead?

Also it would be good to mention exactly what sort of "better
experience" the players can expect by increasing the tick rate etc?

--
Ben

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