Only in DoD Source (CSS is fine), mp_autokick 1 is dropping players that are 
only idle for 50 seconds.

Is it possible to configure the idle time before the server kicks a
player?  It really seems too low but yet I don't want to disable it.

Cheers,

--
Ben
www.benkennish.co.uk

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Reply via email to