It could be worse, you could have 50+ highend 64bit servers that have to
emulate 32bit for VAC2.

LuZiFeR wrote:

Thx....

But now i use the older version to run the servers...

The players will kill me, when i annoy them with to many restarts
(30000Connections/Month) :D

Regards LuZi

P.S.: It would be nice anyway, if Valve fix this issue (if it's a bug)....
:)



-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von William
Warren
Gesendet: Dienstag, 22. November 2005 17:15
An: [email protected]
Betreff: Re: AW: [hlds_linux] Half-Life 1 Engine update


try using the i486 module.  I have found in past times when updates bork
things the 486 one is usually stable until the issues pass.

LuZiFeR wrote:


Hi again...

Now after install of gdb, the following message appears:

----
----------------------------------------------
CRASH: Tue Nov 22 16:43:41 CET 2005
Start Line: ./hlds_i686 -console -game czero -debug -noipx +maxplayers
22 -pingboost 3 +sys_ticrate 5000 +map de_dust_cz -port 27045 -pidfile
hlds.27053.pid Using host libthread_db library
"/lib/libthread_db.so.1". Core was generated by `./hlds_i686 -console
-game czero -debug -noipx
+maxplayers 22 -pingboost 3 +sys'.
Program terminated with signal 11, Segmentation fault.
#0  0x40023150 in ?? ()
#0  0x40023150 in ?? ()
End of crash report
----------------------------------------------
----

Regards LuZi

-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von
LuZiFeR
Gesendet: Dienstag, 22. November 2005 16:37
An: [email protected]
Betreff: AW: [hlds_linux] Half-Life 1 Engine update


Hi,

After this update, the server don't start again...

----

./hlds_run: line 424: 26604 Segmentation fault      (core dumped) $HL_CMD
Add "-debug" to the ./hlds_run command line to generate a debug.log to
help with solving this problem

----

Enabling debug mode
./hlds_run: line 1: gdb: command not found
Please install gdb first.
goto http://www.gnu.org/software/gdb/

----

Some suggestions ? :)

Regards LuZi

-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Alfred
Reynolds
Gesendet: Dienstag, 22. November 2005 02:51
An: [email protected]; [email protected]
Betreff: [hlds_linux] Half-Life 1 Engine update


We have released an update to the Half-Life 1 Engine. If you run any
mod that uses the Half-Life 1 Engine you should get this update. To
get the update run the hldsupdatetool.

This update fixes the "-sport" parameter and makes Steam use the same
IP as your server (for multi-homed machines).

This update also increases the minimum OS requirements for Linux users
to GLIBC 2.3.2 (to match the current requirement for the Source
Engine). The hldsupdatetool will verify your OS version and tell you
if there is a problem.

For more details on the release go here:
http://steampowered.com/index.php?area=news&id=481




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--
My "Foundation" verse:
Isa 54:17  No weapon that is formed against thee shall prosper; and every
tongue that shall rise against thee in judgment thou shalt condemn. This is
the heritage of the servants of the LORD, and their righteousness is of me,
saith the LORD.

-- carpe ductum -- "Grab the tape"
CDTT (Certified Duct Tape Technician)

Linux user #322099
Machines:
206822
256638
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http://counter.li.org/

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