On 25/11/05, Peter Kirby <[EMAIL PROTECTED]> wrote:
> On 23/11/05, Para <[EMAIL PROTECTED]> wrote:
> > Also here multible crashes on CZ Server. Server Crashers while Mapchange
> > (around 15 Seconds after mapchange) only with players on it.
> > Hat to reroll update.
> > While logged in server gives while crash:
> >
> > > ./hlds_run: line 424: 30411 Speicherzugriffsfehler  (core dumped) $HL_CMD
> > > Cannot access memory at address 0x40016f04
> > > debug.cmds:1: Error in sourced command file:
> > > Cannot access memory at address 0xbffedc50
> > > email debug.log to [EMAIL PROTECTED]
> >
> > There is nothing with acual date in debug.log.
> > Server is running with pingboost, plugins are:
> >
> >          [ 1] AMX              RUN   -    amx_mm_i586.so    v0.9.9
> > ini   ANY   ANY
> >          [ 2] CSStats          RUN   -    csstats_mm_i586.  v0.9.9
> > ini   ANY   ANY
> >          [ 3] Fun              RUN   -    fun_mm_i586.so    v0.9.9
> > ini   ANY   ANY
> >          [ 4] VexdUM           RUN   -    VexdUM_mm_i586.s  v0.9.9
> > ini   ANY   ANY
> >          [ 5] HLGuard          RUN   -    hlguard_mm_optim  v1.8
> > ini   Chlvl Chlvl
> >          [ 6] SBSRV            RUN   -    sbsrv_mm_i386.so  v2.1
> > ini   Start Never
> >         6 plugins, 6 running
> >
> > No Problems before update.
> > Linux is kind of hardened Suse 9.0 with source server running on it
> > without problems.
> > Para
> >
> >
> > >Date: Tue, 22 Nov 2005 23:57:13 +0100
> > >From: Axel Mueller <[EMAIL PROTECTED]>
> > >To:  [email protected]
> > >Subject: [hlds_linux] 1.6 server crashing after last update
> > >Reply-To: [email protected]
> > >
> > >our 1.6 server crashing on every mapchange since the last hl1 update.
> > >here is the debug log from today (only last 2 hours):
> > >
> > >
> > >CRASH: Di Nov 22 22:16:28 CET 2005
> > >Start Line: ./hlds_i686 -game czero +map de_dust2_cz +maxplayers 17 -ip
> > >81.169.155.237 -port 27020 +log on -noipx -nojoy -autoupdate -debug
> > >-pidfile hlds.1561.pid
> > >Using host libthread_db library "/lib/libthread_db.so.1".
> > >Core was generated by `./hlds_i686 -game czero +map de_dust2_cz
> > >+maxplayers 17 -ip 81.169.155.237 -por'.
> > >Program terminated with signal 11, Segmentation fault.
> > >#0  0x4024e106 in ?? ()
> > >#0  0x4024e106 in ?? ()
> > >End of crash report
>
> [SNIP]
>
> Am getting similar. (oddly I am often getting these with addresses
> ending e106 too - as well as others) cstrike on P4HT 3.06 running
> 2.6.10 SMP kernel using adminmod + steambans mods. coredumps
> available.
>
> Oddly though for us it's only happening on some servers and then it's
> happening all over the place. Sometimes when a player joins. Sometimes
> totally at random.
>
> More detailed info (plus coredumps) available if valve will find them helpful.

Ignore that. Just saw the fix has been posted. :)

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