I second this behaviour: Enabling debug mode Auto-restarting the server on crash
Console initialized. Protocol version 47 Exe version 1.1.2.5/Stdio (cstrike) Exe build: 01:12:51 Dec 3 2005 (3327) STEAM Auth Server couldn't exec language.cfg Server IP address XXX.XXX.XXX.XXX:27017 ./hlds_run: line 342: 20656 Segmentation fault (core dumped) $HL_CMD "/home/patrick/gameservers/test/core.20656" is not a core dump: File format not recognized No stack. debug.cmds:2: Error in sourced command file: No frame selected. email debug.log to [EMAIL PROTECTED] Tue Dec 6 10:01:47 CET 2005: Server restart in 10 seconds My system:' Linux gissberg 2.6.14-gentoo-r2 #1 Mon Nov 28 10:47:00 CET 2005 x86_64 AMD Athlon(tm) 64 Processor 3500+ AuthenticAMD GNU/Linux Gentoo 2004.3 If you need som hands on Alfred just mail me and I'll give you access. Greets Patrick Gissberg -----Ursprungligt meddelande----- Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För forb Skickat: den 6 december 2005 07:58 Till: [email protected] Ämne: Re: [hlds_linux] 32Bit emulation problems on 64Bit machines with Monday's update? (saturdays update?) Correction saturday's update? forb wrote: > Is anyone else having trouble emulating cs 1.6 32bit on a 64bit system > after Monday's update? We had no problem in the past, the last few > hours we updated a couple of our machines to the update and we're > getting seg faults on the boxes we've updated. Running the game in > 64bit appears to work just fine. We're running CentOS 4.x with dual > 244 opterons. > > I've tried a clean install of cs 1.6 on this machine. So all these > files are fresh off steam's distro server. > Permissions are correct, I've checked and double checked (besides > 64bit bins work fine). > I've also tried using hlds_i686 instead of hlds_amd, with a similar > result. > > hlds_amd error: > /home/testcsinst/cs16/hlds_run: line 342: 4912 Segmentation fault > (core dumped) $HL_CMD Add "-debug" to the > /home/testcsinst/cs16/hlds_run command line to generate a debug.log to > help with solving this problem Tue Dec 6 01:32:35 EST 2005: Server > restart in 10 seconds Tue Dec 6 01:32:39 EST 2005: Server Quit > > hlds_i686 error: > /home/testcsinst/cs16/hlds_run: line 342: 7495 Segmentation fault > (core dumped) $HL_CMD Add "-debug" to the > /home/testcsinst/cs16/hlds_run command line to generate a debug.log to > help with solving this problem Tue Dec 6 01:45:31 EST 2005: Server > restart in 10 seconds Tue Dec 6 01:45:32 EST 2005: Server Quit > > > For completeness I added the line we're using to start the server below: > /home/$USER/cs16/hlds_run -binary ./hlds_amd -game cstrike +ip $IP > +port $PORT +maxplayers $MAXCLIENTS +map $MAP +exec $CONFIG -nomaster > -debug > > > We NEED to be able to emulate 32bit so we can run VAC2 since we still > don't have VAC2 for 64bit. > > Server output is included below. > > Thanks, > forb > > > > > > [EMAIL PROTECTED] cs16]$ ./server32.sh > Enabling debug mode > /home/testcsinst/cs16/hlds_run: line 141: gdb: command not found > Please install gdb first. > goto http://www.gnu.org/software/gdb/ > Auto-restarting the server on crash > > Console initialized. > scandir failed:/home/testcsinst/cs16/./valve/SAVE > scandir failed:/home/testcsinst/cs16/./platform/SAVE > Protocol version 47 > Exe version 1.1.2.5/Stdio (cstrike) > Exe build: 01:12:51 Dec 3 2005 (3327) STEAM Auth Server couldn't exec > language.cfg Server logging data to file logs/L1206014.log L > 12/06/2005 - 01:32:32: Log file started (file "logs/L1206014.log") > (game "cstrike") (version "47/1.1.2.5/Stdio/3327") L 12/06/2005 - > 01:32:32: Server cvar "pausable" = "0" > L 12/06/2005 - 01:32:32: Log file closed Server logging data to file > logs/L1206015.log L 12/06/2005 - 01:32:32: Log file started (file > "logs/L1206015.log") (game "cstrike") (version > "47/1.1.2.5/Stdio/3327") L 12/06/2005 - 01:32:32: Server cvar > "sv_allowupload" = "0" > L 12/06/2005 - 01:32:32: Server cvar "sv_maxrate" = "25000" > L 12/06/2005 - 01:32:32: Server cvar "sv_minrate" = "10000" > L 12/06/2005 - 01:32:32: Server cvar "sv_region" = "1" > couldn't exec listip.cfg > couldn't exec banned.cfg > Server IP address xx.xx.xx.xx:27019 > scandir failed:/home/testcsinst/cs16/./valve/SAVE > scandir failed:/home/testcsinst/cs16/./platform/SAVE > L 12/06/2005 - 01:32:33: Log file closed Server logging data to file > logs/L1206016.log L 12/06/2005 - 01:32:33: Log file started (file > "logs/L1206016.log") (game "cstrike") (version > "47/1.1.2.5/Stdio/3327") L 12/06/2005 - 01:32:33: Loading map > "de_dust" > L 12/06/2005 - 01:32:33: Server cvars start L 12/06/2005 - 01:32:33: > Server cvar "_tutor_bomb_viewable_check_interval" = "0.5" > L 12/06/2005 - 01:32:33: Server cvar "_tutor_debug_level" = "0" > L 12/06/2005 - 01:32:33: Server cvar "_tutor_examine_time" = "0.5" > L 12/06/2005 - 01:32:33: Server cvar "_tutor_hint_interval_time" = "10.0" > L 12/06/2005 - 01:32:33: Server cvar "_tutor_look_angle" = "10" > L 12/06/2005 - 01:32:33: Server cvar "_tutor_look_distance" = "200" > L 12/06/2005 - 01:32:33: Server cvar > "_tutor_message_character_display_time_coefficient" = "0.07" > L 12/06/2005 - 01:32:33: Server cvar > "_tutor_message_minimum_display_time" = "1" > L 12/06/2005 - 01:32:33: Server cvar "_tutor_message_repeats" = "5" > L 12/06/2005 - 01:32:33: Server cvar "_tutor_view_distance" = "1000" > L 12/06/2005 - 01:32:33: Server cvar "allow_spectators" = "1.0" > L 12/06/2005 - 01:32:33: Server cvar "coop" = "0" > L 12/06/2005 - 01:32:33: Server cvar "deathmatch" = "1" > L 12/06/2005 - 01:32:33: Server cvar "decalfrequency" = "30" > L 12/06/2005 - 01:32:33: Server cvar "edgefriction" = "2" > L 12/06/2005 - 01:32:33: Server cvar "hostage_debug" = "0" > L 12/06/2005 - 01:32:33: Server cvar "hostage_stop" = "0" > L 12/06/2005 - 01:32:33: Server cvar "humans_join_team" = "any" > L 12/06/2005 - 01:32:33: Server cvar "max_queries_sec" = "3.0" > L 12/06/2005 - 01:32:33: Server cvar "max_queries_sec_global" = "30" > L 12/06/2005 - 01:32:33: Server cvar "max_queries_window" = "60" > L 12/06/2005 - 01:32:33: Server cvar "mp_allowmonsters" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_autokick" = "1" > L 12/06/2005 - 01:32:33: Server cvar "mp_autoteambalance" = "1" > L 12/06/2005 - 01:32:33: Server cvar "mp_buytime" = "1.5" > L 12/06/2005 - 01:32:33: Server cvar "mp_c4timer" = "45" > L 12/06/2005 - 01:32:33: Server cvar "mp_chattime" = "10" > L 12/06/2005 - 01:32:33: Server cvar "mp_consistency" = "1" > L 12/06/2005 - 01:32:33: Server cvar "mp_fadetoblack" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_flashlight" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_footsteps" = "1" > L 12/06/2005 - 01:32:33: Server cvar "mp_forcecamera" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_forcechasecam" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_fragsleft" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_freezetime" = "6" > L 12/06/2005 - 01:32:33: Server cvar "mp_friendlyfire" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_ghostfrequency" = "0.1" > L 12/06/2005 - 01:32:33: Server cvar "mp_hostagepenalty" = "13" > L 12/06/2005 - 01:32:33: Server cvar "mp_kickpercent" = "0.66" > L 12/06/2005 - 01:32:33: Server cvar "mp_limitteams" = "2" > L 12/06/2005 - 01:32:33: Server cvar "mp_logdetail" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_logfile" = "1" > L 12/06/2005 - 01:32:33: Server cvar "mp_logmessages" = "1" > L 12/06/2005 - 01:32:33: Server cvar "mp_mapvoteratio" = "0.66" > L 12/06/2005 - 01:32:33: Server cvar "mp_maxrounds" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_mirrordamage" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_playerid" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_roundtime" = "5" > L 12/06/2005 - 01:32:33: Server cvar "mp_startmoney" = "800" > L 12/06/2005 - 01:32:33: Server cvar "mp_timeleft" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_timelimit" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_tkpunish" = "0" > L 12/06/2005 - 01:32:33: Server cvar "mp_windifference" = "1" > L 12/06/2005 - 01:32:33: Server cvar "mp_winlimit" = "0" > L 12/06/2005 - 01:32:33: Server cvar "pausable" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_accelerate" = "10" > L 12/06/2005 - 01:32:33: Server cvar "sv_aim" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_airaccelerate" = "10" > L 12/06/2005 - 01:32:33: Server cvar "sv_airmove" = "1" > L 12/06/2005 - 01:32:33: Server cvar "sv_allowupload" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_bounce" = "1" > L 12/06/2005 - 01:32:33: Server cvar "sv_cheats" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_clienttrace" = "1.0" > L 12/06/2005 - 01:32:33: Server cvar "sv_clipmode" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_contact" = > "[EMAIL PROTECTED]" > L 12/06/2005 - 01:32:33: Server cvar "sv_friction" = "4" > L 12/06/2005 - 01:32:33: Server cvar "sv_gravity" = "800" > L 12/06/2005 - 01:32:33: Server cvar "sv_logblocks" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_maxrate" = "25000" > L 12/06/2005 - 01:32:33: Server cvar "sv_maxspeed" = "320" > L 12/06/2005 - 01:32:33: Server cvar "sv_minrate" = "10000" > L 12/06/2005 - 01:32:33: Server cvar "sv_password" = "" > L 12/06/2005 - 01:32:33: Server cvar "sv_proxies" = "1" > L 12/06/2005 - 01:32:33: Server cvar "sv_region" = "1" > L 12/06/2005 - 01:32:33: Server cvar "sv_restart" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_restartround" = "0" > L 12/06/2005 - 01:32:33: Server cvar "sv_stepsize" = "18" > L 12/06/2005 - 01:32:33: Server cvar "sv_stopspeed" = "75" > L 12/06/2005 - 01:32:33: Server cvar "sv_uploadmax" = "0.5" > L 12/06/2005 - 01:32:33: Server cvar "sv_voiceenable" = "1" > L 12/06/2005 - 01:32:33: Server cvar "sv_wateraccelerate" = "10" > L 12/06/2005 - 01:32:33: Server cvar "sv_waterfriction" = "1" > L 12/06/2005 - 01:32:33: Server cvars end L 12/06/2005 - 01:32:33: > Server cvar "sv_maxspeed" = "900" > /home/testcsinst/cs16/hlds_run: line 342: 4912 Segmentation fault > (core dumped) $HL_CMD Add "-debug" to the > /home/testcsinst/cs16/hlds_run command line to generate a debug.log to > help with solving this problem Tue Dec 6 01:32:35 EST 2005: Server > restart in 10 seconds Tue Dec 6 01:32:39 EST 2005: Server Quit > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

