Oddly enough I didn't know they were still updating HL1 maps... hlds_amd and hlds_amd64 are HL1 run commands... and I don't have a probleme with source after this update either...
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Joseph Laws Sent: Tuesday, December 06, 2005 12:32 AM To: [email protected] Subject: Re: [hlds_linux] Source Dedicated Server updated Oddly enough, I've found that both the hlds_amd and hlds_amd64 segfault if you are attempting to utilize the updated maps of dust2, train and nuke (with the flash bang fixes). The server would segfault if the map was loaded. I ran a -verify_all to overwrite those 3 maps and...tada...no segfault. Can Valve perhaps take those maps from Drax with the flashbang fixes and make them standardized? sYs^ wrote: > Alfred Reynolds wrote: > >> We have released an update for the Source dedicated server. To get this >> update run the hldsupdatetool. >> >> The update fixes the loading problems with srcds_i486, fixes the player >> connection log line displaying stale Steam ID's and fixes the >> utllinkedlist assert seen when players are being authenticated. >> >> For Linux users this simply moves what was the Beta version (released on >> Saturday) to the current live version. Linux users also have a Half-Life >> 1 Dedicated server update with this release (as for Source, making the >> Beta the public version). >> >> We will have a Half-Life 1 Dedicated server update for win32 users later >> in the week to correct the linked list assert. >> >> - Alfred >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > After this update my cs1.6 server writes: > > Auto detecting CPU > Using Pentium II Optimised binary. > Enabling debug mode > Auto-restarting the server on crash > > Console initialized. > scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE > Protocol version 47 > Exe version 1.1.2.5/Stdio (cstrike) > Exe build: 01:13:17 Dec 3 2005 (3327) > STEAM Auth Server > couldn't exec language.cfg > Server IP address xxxxxxxx:27018 > scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE > ./hlds_run: line 342: 12377 Segmentation fault (core dumped) $HL_CMD > debug.cmds:1: Error in sourced command file: > Cannot access memory at address 0xbde517ec > email debug.log to [EMAIL PROTECTED] > Tue Dec 6 07:23:49 CET 2005: Server restart in 10 seconds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

