Oddly enough I didn't know they were still updating HL1 maps... hlds_amd and
hlds_amd64 are HL1 run commands... and I don't have a probleme with source
after this update either...



-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joseph Laws
Sent: Tuesday, December 06, 2005 12:32 AM
To: [email protected]
Subject: Re: [hlds_linux] Source Dedicated Server updated

Oddly enough, I've found that both the hlds_amd and hlds_amd64 segfault
if you are attempting to utilize the updated maps of dust2, train and
nuke (with the flash bang fixes).  The server would segfault if the map
was loaded.  I ran a -verify_all to overwrite those 3 maps
and...tada...no segfault.  Can Valve perhaps take those maps from Drax
with the flashbang fixes and make them standardized?

sYs^ wrote:

> Alfred Reynolds wrote:
>
>> We have released an update for the Source dedicated server. To get this
>> update run the hldsupdatetool.
>>
>> The update fixes the loading problems with srcds_i486, fixes the player
>> connection log line displaying stale Steam ID's and fixes the
>> utllinkedlist assert seen when players are being authenticated.
>>
>> For Linux users this simply moves what was the Beta version (released on
>> Saturday) to the current live version. Linux users also have a Half-Life
>> 1 Dedicated server update with this release (as for Source, making the
>> Beta the public version).
>>
>> We will have a Half-Life 1 Dedicated server update for win32 users later
>> in the week to correct the linked list assert.
>>
>> - Alfred
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
> After this update my cs1.6 server writes:
>
> Auto detecting CPU
> Using Pentium II Optimised binary.
> Enabling debug mode
> Auto-restarting the server on crash
>
> Console initialized.
> scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE
> Protocol version 47
> Exe version 1.1.2.5/Stdio (cstrike)
> Exe build: 01:13:17 Dec  3 2005 (3327)
> STEAM Auth Server
> couldn't exec language.cfg
> Server IP address xxxxxxxx:27018
> scandir failed:/home/xxxx/cstrike/bat/hlds/./platform/SAVE
> ./hlds_run: line 342: 12377 Segmentation fault      (core dumped) $HL_CMD
> debug.cmds:1: Error in sourced command file:
> Cannot access memory at address 0xbde517ec
> email debug.log to [EMAIL PROTECTED]
> Tue Dec  6 07:23:49 CET 2005: Server restart in 10 seconds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
>


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