Yes I finally got it working.  Make sure you update the game with the
./steam -command update -game "cstrike" -dir . -beta linux.  After you
do that make sure you run the game with your normal flags on the command
line but dont use -autoupdate cause it will cause the game to downgrade
back to version 28.

JC

Marcel wrote:

Hi,

does it work for you with the latest official version?

- Marcel

JCHost.net - Support schrieb:

Okay I did this and got to update finally thanks i was totally
misunderstanding.  I take it I still need to remove the autoupdate cause
it actaully downgraded my server which make no sense to me at all.
OH WELL!

Matt Leonhardt wrote:

I did as Adam said, -beta linux. My server was segfaulting everytime
before,
now that I have v29 it works great.
----- Original Message -----
From: "JCHost.net - Support" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, December 07, 2005 3:55 PM
Subject: Re: [hlds_linux] HLDS1 Seg Fault


Yeah this is not working.  I don't understand how my server could be
working fine for months now, and then just today seg fault like this.
I'm really hoping its not hardware related.  So freaking upsetting
though
:(

[EMAIL PROTECTED] wrote:

Try running without the -autoupdate flag
----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, December 07, 2005 9:09 PM
Subject: [hlds_linux] HLDS1 Seg Fault


First of all I want to apologize in advance if this issue has
already
been
resolved I did however review the email list as much as I could
before I
posted.  Okay I've been following the list the last few hours,
all my
source
servers are running great right now but my single 1.6 server keeps
crashing I
will list the error below:

Auto detecting CPU
Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Logging in as 'suprnovacss'
Checking/Installing 'Counter-Strike Base Content' version 16

Checking/Installing 'Linux Server Engine' version 28

Checking/Installing 'Half-Life Base Content' version 8

HLDS installation up to date

Console initialized.
scandir failed:/home/aznsizzler/./platform/SAVE
Protocol version 47
Exe version 1.1.2.5/Stdio (cstrike)
Exe build: 01:13:17 Dec  3 2005 (3327)
STEAM Auth Server
couldn't exec language.cfg
log:  unknown parameter 1, 'on' and 'off' are valid
logaddress_add:  usage
logaddress_add ip port
Server IP address 82.165.176.114:27035
scandir failed:/home/aznsizzler/./platform/SAVE
./hlds_run: line 424:  4115 Segmentation fault      $HL_CMD
Add "-debug" to the ./hlds_run command line to generate a
debug.log to
help with
solving this problem
Wed Dec  7 22:03:11 UTC 2005: Server restart in 10 seconds

So far I have tried removing the clientregistry file and also made
a few
adjustments to my hlds run script I will now list my run script
below:

#!/bin/sh
echo "Starting Cs Server"
sleep 1
screen -A -m -d -S css-server ./hlds_run -autoupdate -game
cstrike -steamuser
******* -steampass ******** -console -game cstrike +map de_dust2
+maxplayers 12
-port 27035 -verify_all -beta linux

I read that I needed to add the -verify_all and -beat linux tags.
Although the
problem was happeneing before I made any adjustments as such.  Any
ideas?

JC


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