I was thinking of SLAMD64 ('ve been a slackware fan for a very long time
so...)
Anyone experience on that distro?
Main intention is to run a single gameserver with a lot of players -
something like a 28 or 32 player server on Day of Defeat.-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Thursday, January 12, 2006 3:40 PM To: [email protected] Subject: Re: [hlds_linux] RE: 64Bits Compatiblity Debian Sarge 3.1 / AMD64... But the performance can be reached with SuSE's 9.3 64bit too (tested some months ago) > [email protected] schrieb am 12.01.06 15:23:34: > > > > [EMAIL PROTECTED] wrote: > > > > >At least I'm running 3-4 CS 1-6 servers with the hlds_amd64 binary and (!) AMXMODX1.60 in 64bit. > > >The servers are running only with VAC1 due to the oudated binaries, > > >but this means nothing for running public servers ;) > > > > > >What I saw in the past: same servers running with only the 32bit binaries are making up to 100% more cpu usage! > > >F.e.: one public is a 16 slot sniperserver, making up a maximum of > > >~20% cpu usage with 64bit, this server uses up to 40-50% power running under 32bit... > > > > > >For me and my experiences in the past, I will demand 64bit modules > > >for every game ;) > > > > > > > > > > > > > Thank you very much, very useful information. Which distribution are > > you using for the OS? > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

