Interesting. I'm using 1000 HZ kernel, but server use 0% CPU when they're empty.
----- Original Message ----- From: "Mathias Sandahl" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, February 02, 2006 3:03 PM Subject: Re: [hlds_linux] FPS-drops -- [ Picked text/plain from multipart/alternative ] Yes! it goes from 3-12% on an empty server, never ever 0% . Could it be caused by HZ 1000 and PREEMPT kernel? /Mathias On 2/2/06, Evaldas Žilinskas <[EMAIL PROTECTED]> wrote:
You get 3% CPU usage when server is empty? ----- Original Message ----- From: "Mathias Sandahl" <[EMAIL PROTECTED]> To: "hlds_list" <[email protected]> Sent: Thursday, February 02, 2006 2:30 PM Subject: [hlds_linux] FPS-drops > -- > [ Picked text/plain from multipart/alternative ] > Hello! > > I have a problem with FPS-drops on my server. > > System: > Slackware 10.2 / 2.6.14.2 PREEMPT / HZ 1000 > > Intel P4 3.0 GHz (HT disabled) > 1264mb RAM (PC3200 400MHZ) > > > Start: hlds_run -game cstrike +maxplayers 16 +map de_dust2 > > Server.cfg: > - - - - - - - - > mp_buytime 0.25 > mp_autokick 1 > mp_autoteambalance 0 > mp_c4timer 35 > mp_flashlight 0 > mp_footsteps 1 > mp_forcechasecam 0 > mp_freezetime 4 > mp_friendlyfire 0 > mp_hostagepenalty 0 > mp_limitteams 0 > mp_logmessages 1 > mp_mapvoteratio 0.6 > mp_roundtime 3 > mp_timelimit 15 > mp_tkpunish 1 > sv_restartroud 0 > > decalfrequency 60 > log on > mp_falldamage 1 > pausable 0 > sv_aim 0 > sv_cheats 0 > sv_maxspeed 320 > sv_lan 0 > sv_failuretime 0.5 > > sv_minrate 0 > sv_maxrate 20000 > sv_minupdaterate 0 > sv_maxupdaterate 101 > > sys_ticrate 500 > > sv_unlag 1 > sv_maxunlag 0.5 > sv_voiceenable 0 > sv_unlagsamples 1 > sv_unlagpush 0 > - - - - - - - - > > > This is from a vanilla counterstrike (latest beta) server. No plugins and > no > players online! > - - - - - - - - > stats > CPU In Out Uptime Users FPS Players > 5.00 0.00 0.00 822 92 494.56 0 > stats > CPU In Out Uptime Users FPS Players > 5.00 0.00 0.00 822 92 495.29 0 > stats > CPU In Out Uptime Users FPS Players > 4.75 0.00 0.00 822 92 495.79 0 > stats > CPU In Out Uptime Users FPS Players > 4.75 0.00 0.00 822 92 495.79 0 > stats > CPU In Out Uptime Users FPS Players > 4.75 0.00 0.00 822 92 496.28 0 > stats > CPU In Out Uptime Users FPS Players > 4.80 0.00 0.00 822 92 494.56 0 > stats > CPU In Out Uptime Users FPS Players > 4.80 0.00 0.00 822 92 496.03 0 > stats > CPU In Out Uptime Users FPS Players > 6.00 0.00 0.00 822 92 4.00 0 <<<<<< ========== DROP! > stats > CPU In Out Uptime Users FPS Players > 3.00 0.00 0.00 822 92 494.80 0 > stats > CPU In Out Uptime Users FPS Players > 3.00 0.00 0.00 822 92 495.29 0 > stats > CPU In Out Uptime Users FPS Players > 3.33 0.00 0.00 822 92 495.29 0 > - - - - - - - - > > I use arrowup to send the stats-command so the interval is about 0.5 sec > between each execution. > I always get a drop down to around 5-10 fps then it immediately goes back > to > normal. No specific interval between the drops, they seem to come at > random. > With players online it drops more frequantly and the CPU usage is > sometimes > redicilously high, up to 80%. > > Apache/MySQL/PHP also running on the server and nothing more. > > Any ideas?! > > > > /Mathias > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
-- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

