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Woops

I copy / pasted my original text from a question posted on the Steam forums.
I didnt realize the text was making use of hlds_amd

I am actually running the following command:
./hlds_run -debug -game cstrike +sv_lan 1 +maxplayers 16

the error happens with sv_lan enabled or disabled

Sorry for the confusion
-Rick


On 4/4/06, Martin Zwickel <[EMAIL PROTECTED]> wrote:
>
> On Tue, 4 Apr 2006 04:37:25 -0700
> "Rick R." <[EMAIL PROTECTED]> bubbled:
>
> > Both are pentium 4's, but thanks for the guess
>
> Why do you run an AMD specific binary on a p4??? *doh*
>
> >
> > -Rick
> >
> > On 4/3/06, Martin Zwickel <[EMAIL PROTECTED]> wrote:
> > >
> > > On Mon, 3 Apr 2006 14:38:14 -0700
> > > "Rick R." <[EMAIL PROTECTED]> bubbled:
> > >
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > Sorry if the following has been answered before. I dont seem to
> > > > have access to the list archive to check.
> > > >
> ---------------------------------------------------------------------
> > > >
> > > > I am attempting to run a dedicated server on linux, cstrike hl1
> > > > and/or tfc hl1
> > > >
> > > > Whenever someone tries to connect to my server, the server crashes
> > > > with the following error:
> > > >
> > > > FATAL ERROR (shutting down):
> > > > SteamGetEncryptionKeyToSendToNewClient:Returned NULL!
> > > >
> > > > When I run it with -debug, this is all that shows up in the log:
> > > > ----------------------------------------------
> > > > CRASH: Sat Mar 25 16:01:09 CST 2006
> > > > Start Line: ./hlds_amd -debug -game cstrike +sv_lan 1 +maxplayers
> > > > 32
> > >
> > > Ever tried the i486 binary? Maybe a problem with your AMD cpu and
> > > some optimization code?
> > >
> > > Are both servers assembled with AMD's?
> > >
> > > Just a wild guess.
> > >
> > > --
> > > MyExcuse:
> > > non-redundant fan failure
> > >
> > > Martin Zwickel <[EMAIL PROTECTED]>
> > > Research & Development
> > >
> > > TechnoTrend AG < http://www.technotrend.de>
> > >
> > >
> > >
>
>
> --
> MyExcuse:
> Insert coin for new game
>
> Martin Zwickel <[EMAIL PROTECTED] >
> Research & Development
>
> TechnoTrend AG <http://www.technotrend.de>
>
>
>
--

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