Hi,
Yes there is a CPU-usage jump, especially on 64Bit CPU's. Ours took
20-60% on 66 tick 25 player server _before_ the 2 latest updates. On
each 2 update, the cpu-usage has lifted. First up to 70%, now 80%.
This is unaceptabble because the system is dual-cpu machine and source
does NOT support dual cpu-systems so only 1 processor is used. This is
why we cant run more than 1 server source per machine unless we want
problems. Of course everyone knows what this high usage causes.
Same with bots - last 2 updates made bots eat say too much cpu (lag
spikes occur on another server).
-ics
-- ORIGINAL MESSAGE --
Apologies, it was an older Source MM version of Mani ( don't have
Mattie due to ...CPU Usage .. :) )
Wont jump to conclusions again in the future.
Am going to try again later with updated mani version to see if any
better
Thanks for the help
-----Original Message-----
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Sent: 13 April 2006 14:26
To: [email protected]
Subject: hlds_linux digest, Vol 1 #5052 - 4 msgs
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Message: 1
Date: Wed, 12 Apr 2006 23:55:57 +0200
From: =?ISO-8859-15?Q?Anthony_P=F6sniger?= <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds_linux] massive CPU usage with new Counterstrike
Update
Reply-To: [email protected]
-----BEGIN PGP SIGNED MESSAGE-----
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Hallo,
14 Roots @ P4 HT 3,4Ghz / Debian 3.1
no problems
- --
Mit freundlichen Gr=FC=DFen
Anthony P=F6sniger
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Benutzen Sie bitte unser Ticketsystem unter:
http://www.allround-hosting.de/index.php?option=3Dcom_wrapper&Itemid=3D8
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Bitte Kundennummer und wenn m=F6glich Rechnungsnummer angeben.
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Message: 2
From: "Neil" <[EMAIL PROTECTED]>
To: <[email protected]>
Subject: [hlds_linux] massive CPU usage with new Counterstrike Update
Date: Wed, 12 Apr 2006 22:55:50 +0100
Reply-To: [email protected]
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Nope ...
Only running Mani ... Guess need to try it ...
PS how do i get my replies to appear in the list in the same treeview ?
Am using outlook to respond and am putting the same subject name in ..
Thanks
I can't confirm it. Have you tried a complete re-installation without
any changes (plugins,tickrate,custom files etc)?
- Marcel
Neil schrieb:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
No
we havent updated the DOD:S Serverr & thats running as normal , 32
player 66 tick, takes 50-70% CPU.
CSS server now takes up the rest of the CPU upto 100% , ie takes
whatevers available even when idle ...
--
--
--__--__--
Message: 3
Date: Thu, 13 Apr 2006 00:01:16 +0200
From: =?UTF-8?B?T25kxZllaiBIb8WhZWs=?= <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds_linux] massive CPU usage with new Counterstrike
Update
Reply-To: [email protected]
Hey Neil,
just use the normal "reply" button. If Outlook follows standards
(*ahem*) well enough, the reply should be addressed not to the person
who wrote the mail but to the whole list.
~~ Ondra
Neil wrote:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Nope ...
Only running Mani ... Guess need to try it ...
PS how do i get my replies to appear in the list in the same treeview
?
Am using outlook to respond and am putting the same subject name in ..
Thanks
I can't confirm it. Have you tried a complete re-installation without
any changes (plugins,tickrate,custom files etc)?
- Marcel
Neil schrieb:
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
No
we havent updated the DOD:S Serverr & thats running as normal , 32
player 66 tick, takes 50-70% CPU.
CSS server now takes up the rest of the CPU upto 100% , ie takes
whatevers available even when idle ...
--__--__--
Message: 4
Date: Wed, 12 Apr 2006 17:10:15 -0500
From: Stuart Stegall <[EMAIL PROTECTED]>
To: [email protected]
Subject: Re: [hlds_linux] massive CPU usage with new Counterstrike
Update
Reply-To: [email protected]
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
It looks as though some of my servers using mattie's scripting plugin
are having an issue with High CPU% + the scripts not working. Perhaps
those with high CPU should see if they have this. (after removing it on
two that I tested, they returned to normal usage levels.)
Scott Long wrote:
I had my 66tick server FULL right after the update because it was one
of the few that were updated. CPU utilization peaked at 67% at the
start of a round and hovered around 40% during the round.
I am on Fedora Core3. I am willing to bet it is one of your plugins. I
am running mani, and that is it.
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thiesson
Johann
Sent: Wednesday, April 12, 2006 2:43 PM
To: [email protected]
Subject: Re: [hlds_linux] massive CPU usage with new Counterstrike
Update
--
Hello,
No CPU usage problem here.
Tested on Debian, CPU p4
Regards,
--
Johann
On Apr 12, 22:00, Neil wrote:
Updated server to try out new Dust HDR / see new models
Server empty and CPU pretty much taking all available CPU on box. Box
running DOD S as well, so cant judge quite how much but at one point
took at least 60 % with no players, no bots , nothing.
Stopped, restarted to double checked and did it again, left to settle
down and still the same after a couple of minutes..
Just to confirm NO players on box, server passworded , server process
was not reniced at all, yet CPU skyrockets
16 Player 66 tick , no pingboost etc .
AMD 3000 1gig DDR, Fedora Core 3
2.6.12-1.1381_FC3 #1x86_64 x86_64 x86_64 GNU/Linux
Bites tongue , tongue falls in half, needs new tongue ...
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