You are able to limit client rates without changing them, that's what
sv_min/maxrate and sv_min/maxupdaterate are for. I agree though, clients
shouldn't be able to mask their actual settings.
Regards,
Tim
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Craig Moore
> Sent: Thursday, April 20, 2006 1:33 PM
> To: [email protected]
> Subject: Re: [hlds_linux] setinfo command and reporting false information
>
> Only problem is that these rates shouldn't be locked, but perhaps
> server admins should be able to specify clients' rates on their
> servers. Perhaps something to enforce it without changing the clients'
> rates permanently. The way I figure it, there are still going to be
> programs that allow them to edit the variables in the memory, so
> you're only going to bother the people that would benefit from changed
> rates, such as those that play at LANs. I don't like that they can
> report them falsely, but we shouldn't punish those who would benefit
> from different rates for the actions of those who will find a
> work-around.
>
> Regards,
>
> Craig Moore
>
> On 4/20/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> >
> > ----- Original Message -----
> > From: "Matt Judge" <[EMAIL PROTECTED]>
> > To: <[email protected]>
> > Sent: Thursday, April 20, 2006 5:40 PM
> > Subject: Re: [hlds_linux] setinfo command and reporting false information
> >
> >
> > > Stuart Stegall wrote:
> > >> Only question is. Why are you telling us about this? Ping masking is
> > >> not an exploit. It does not allow you to hack a server per se. It just
> > >> allows someone with a high ping to appear to have a low ping for the
> > >> purpose of playing on a server where their ping is too high.
> > > I never mentioned this was hacking the server, nor did the other postee.
> > >
> > > If you can't see what is wrong with a client setting their rates, etc.
> > > to one thing and then reporting to the server they are something else is
> > > bad, then I can't be bothered to explain it, to be frank.
> > >
> > >
> > > Matt.
> > >
> > then a little bit of research gets you to a website the guy in question
> > publishes his scripts http://scripting.elxdraco.net/forum/login.php where
> > exploits for most valve games can be found, alleged server crash commands,
> > pseudo aimbots etc, all VAC proof, terrible stuff, it makes you think that
> > more and more client adjustable variable should be locked down by valve.
> >
> > T
> >
> >
> >
> >
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> >
>
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