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I think you're both coming at it from opposite angles and depends what you
are looking at. For example because of the way srcds has changed (until its
fixed), it _may_ take 100%, however thats a specific case. If you take a
game without that issue and a fixed tic it would use less than that. So a
fair amount depends on the game/app as well, there isn't really any rule
that covers all.

I still go with my earlier comments though its better to reduce the nice
priority (positively) of those apps u don't consider important rather than
to negatively nice the processes you prefer. 2 ways to skin a cat or
something.

Ultimately at this moment in time, you _won't_ get the nice issue if you use
increase the value of those processes you deem less valuable, rather than
reducing the nice value of those you do.






On 4/21/06, Matt Judge <[EMAIL PROTECTED]> wrote:
>
> John Sheu wrote:
> >> Imagine a scenario of an ideal system, with nothing else running and,
> no
> >> overheads for swapping processes.  You have 1 high CPU-bound process(a)
> >> utilising 70% of the CPU time slices/s.  It is happy using the CPU
> >> without any interruptions from any other processes.  (re)nicing it will
> >> not make it run any faster or slower as there is no other processes to
> >> share the CPU time slices.  In this scenario, there is no point to
> >> renicing the process as there is nothing else to share the CPU time
> with.
> >>
> >
> > Under this ideal system, with one CPU-bound process, it would monopolize
> > the processor, i.e. 100% utilization.  The only reason why such a single
> > process would _not_ use 100% CPU is if the thread were blocking on
> > something else, e.g. I/O requests or sleeping.
> >
> I guess you are trying to be a pedant here.  Or I over simplified my
> explanation.  Expanding on your view point, my CPU utilisation would be
> 100% all the time, distributed between all the processes currently
> running.  Guess what? it isn't.  Go and learn about kernel scheduling.
>
> I did try replying to the rest of your email, but it was patently clear
> that trying to explain how Unix type operating systems work would be
> clearly beyond you, so I gave up.  All the answers are in my previous
> post, please read it and be enlightened.
>
> Matt.
>
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