This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] this is my thoughts, since last update Valve moved over to another code that should make the server more stable overall called IPC or something, anyway, when this was introduced i don't think they tested it that well that we server administrators want it ( or it just don't work with linux that good that they had hop to. )
So now the linux servers are more unstable then ever, and Valve (hopefully) are coding their assess of to fix this problem. But what i don't like is the lack of information, how hard can it be to put it up in f.e.x in the WIKI that valve all ready run that there are updates on their way to fix this problem. Alfred i would love to here a comment from you about this mather not just sit there and do "nothing". ------ //Rikard 'Zapy' Bremark [EMAIL PROTECTED] Warzone Short Valley - Warzone.nu [S.O.D.] mr. jack wrote: > Hi, > > when changing map, CPU Usage is going to maximum avaible CPU Usage and > player get disconnected. HLDS-Server are running fine without problems: > > 12956 steam 39 0 160m 74m 12m R 95.1 3.7 5:42.10 srcds_amd > > Plugins and Mods are deactivated, problem still exists. > > Linux sodrulz 2.6.16-ck9 #1 PREEMPT Sat May 6 16:24:59 CEST 2006 x86_64 > AMD Athlon(tm) 64 Processor 3700+ GNU/Linux > > regards mr. jack > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

