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this is my thoughts, since last update Valve moved over to another code
that should make
the server more stable overall called IPC or something, anyway, when
this was introduced i
don't think they tested it that well that we server administrators want
it ( or it just don't work
with linux that good that they had hop to. )

So now the linux servers are more unstable then ever, and Valve
(hopefully) are coding their
assess of to fix this problem.

But what i don't like is the lack of information, how hard can it be to
put it up in f.e.x in the WIKI
that valve all ready run that there are updates on their way to fix this
problem.

Alfred i would love to here a comment from you about this mather not
just sit there and do "nothing".
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//Rikard 'Zapy' Bremark
[EMAIL PROTECTED]
Warzone Short Valley - Warzone.nu




[S.O.D.] mr. jack wrote:
> Hi,
>
> when changing map, CPU Usage is going to maximum avaible CPU Usage and
> player get disconnected. HLDS-Server are running fine without problems:
>
> 12956 steam 39 0 160m 74m 12m R 95.1 3.7 5:42.10 srcds_amd
>
> Plugins and Mods are deactivated, problem still exists.
>
> Linux sodrulz 2.6.16-ck9 #1 PREEMPT Sat May 6 16:24:59 CEST 2006 x86_64
> AMD Athlon(tm) 64 Processor 3700+ GNU/Linux
>
> regards mr. jack
>
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>
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