On Sat, 20 May 2006, aprand wrote:

> W0kk3L, good at least you have a system that doesnt ban on a whim, and
> punkbuster, good idea, but requires client side install, and not everyone
> will agree to that, but still a good product.

VAC is, afaik, also a client/server program. Its just integrated.
Punkbuster could easily take VACs place and be integrated in the hlX
engine.

> What I actually mean is a server-side program that GSPs can purchase
> that will include updates once you subscribe.

Serverside only anticheat will never really work. At least not until there
is a rewrite of the engine with anticheat in mind at the first row of
code. Even then, it will not be fool proof.

> If EVERYONE went with a punkbuster style prog, it would be ok I guess,
> but I have to think that if the prog depends on the clients
> co-operation, that hackers could still find a way to disguise the hacks
> from the punkbuster search.

Depend on the amount of integration to the engine. But even then, the
programmers will find a way to hack it. Nothing is fool proof.

Whats really are needed is an active and updated anticheat. I dont care if
its called PB, VAC or SUPERDUPERAC. Just give me something that works.

As it is now, the only real way to catch cheater is by observing them.
They might ruin the game on the server for a couple of rounds (if it is a
"good" cheater). But he will eventually get caught.

Most of the cheaters are those punks that doesnt care if they get caught
and have every possible extra help enabled. Those are the mayority of
cheaters and are easy to spot. They are the ones that really ruin the
game. The "good" cheaters with home brewed cheats just seems extremely
good and are not that easy to spot.

/Bjorn

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